mirror of
https://github.com/Tonejs/Tone.js
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68 lines
No EOL
1.5 KiB
JavaScript
68 lines
No EOL
1.5 KiB
JavaScript
define(["Tone/core/Tone", "Tone/signal/Add", "Tone/signal/Negate", "Tone/signal/SignalBase"], function(Tone){
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"use strict";
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/**
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* @class Subtract a signal and a number or two signals.
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* input 0 : minuend.
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* input 1 : subtrahend
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*
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* @extends {Tone.SignalBase}
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* @constructor
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* @param {number=} value value to subtract from the incoming signal. If the value
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* is omitted, it will subtract the second signal from the first
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*/
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Tone.Subtract = function(value){
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Tone.call(this, 2, 0);
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/**
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* the adder node
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* @type {Tone.Add}
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* @private
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*/
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this._adder = this.input[0] = this.output = new Tone.Add(-value);
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/**
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* the negate node
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* @type {Tone.Negate}
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* @private
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*/
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this._neg = this.input[1] = new Tone.Negate();
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//connect it up
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this._neg.connect(this._adder, 0, 1);
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};
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Tone.extend(Tone.Subtract, Tone.SignalBase);
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/**
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* The value being subtracted from the incoming signal.
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* @memberOf Tone.Subtract#
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* @type {number}
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* @name value
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*/
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Object.defineProperty(Tone.Subtract.prototype, "value", {
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get : function(){
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return -this._adder.value;
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},
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set : function(value){
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this._adder.value = -value;
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}
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});
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/**
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* clean up
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* @returns {Tone.SignalBase} `this`
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*/
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Tone.Subtract.prototype.dispose = function(){
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Tone.prototype.dispose.call(this);
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this._neg.dispose();
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this._neg = null;
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this._adder.dispose();
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this._adder = null;
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return this;
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};
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return Tone.Subtract;
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}); |