Tone.js/Tone/component/channel/CrossFade.test.ts
Yotam Mann aaf880c925
Using web-test-runner for tests, updating import paths (#1242)
* WIP moving tests to web-test-runner

* updating thresholds

* Adding file extensions

* Testing integrations

* linting

* fixing dep

* moving back to root dir

* prettier all of the files

* updating eslint rules to use with prettier

* remove import package

* moving tsignore around

* removing unneeded ignores

* all tests run on puppeteer, no need for testing guards

* linting

* import type syntax

* cleaning up

* Update package.json
2024-05-03 14:31:14 -04:00

67 lines
1.7 KiB
TypeScript

import { BasicTests } from "../../../test/helper/Basic.js";
import { connectFrom, connectTo } from "../../../test/helper/Connect.js";
import { ConstantOutput } from "../../../test/helper/ConstantOutput.js";
import { Signal } from "../../signal/Signal.js";
import { CrossFade } from "./CrossFade.js";
describe("CrossFade", () => {
BasicTests(CrossFade);
context("Fading", () => {
it("handles input and output connections", () => {
const comp = new CrossFade();
connectFrom().connect(comp.a);
connectFrom().connect(comp.b);
comp.connect(connectTo());
comp.dispose();
});
it("pass 100% of input 0", () => {
return ConstantOutput(
() => {
const crossFade = new CrossFade();
const drySignal = new Signal(10);
const wetSignal = new Signal(20);
drySignal.connect(crossFade.a);
wetSignal.connect(crossFade.b);
crossFade.fade.value = 0;
crossFade.toDestination();
},
10,
0.05
);
});
it("pass 100% of input 1", () => {
return ConstantOutput(
() => {
const crossFade = new CrossFade();
const drySignal = new Signal(10);
const wetSignal = new Signal(20);
drySignal.connect(crossFade.a);
wetSignal.connect(crossFade.b);
crossFade.fade.value = 1;
crossFade.toDestination();
},
20,
0.01
);
});
it("can mix two signals", () => {
return ConstantOutput(
() => {
const crossFade = new CrossFade();
const drySignal = new Signal(2);
const wetSignal = new Signal(1);
drySignal.connect(crossFade.a);
wetSignal.connect(crossFade.b);
crossFade.fade.value = 0.5;
crossFade.toDestination();
},
2.12,
0.01
);
});
});
});