mirror of
https://github.com/Tonejs/Tone.js
synced 2024-12-29 13:03:06 +00:00
180 lines
3.7 KiB
TypeScript
180 lines
3.7 KiB
TypeScript
import { BaseContext } from "./BaseContext";
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import { Seconds } from "../type/Units";
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import { AnyAudioContext } from "./AudioContext";
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type Draw = import("../util/Draw").Draw;
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type Destination = import("./Destination").Destination;
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type Transport = import("../clock/Transport").Transport;
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type Listener = import("./Listener").Listener;
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export class DummyContext extends BaseContext {
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//---------------------------
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// BASE AUDIO CONTEXT METHODS
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//---------------------------
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createAnalyser(): AnalyserNode {
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return {} as AnalyserNode;
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}
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createOscillator(): OscillatorNode {
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return {} as OscillatorNode;
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}
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createBufferSource() {
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return {} as AudioBufferSourceNode;
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}
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createBiquadFilter(): BiquadFilterNode {
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return {} as BiquadFilterNode;
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}
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createBuffer(_numberOfChannels: number, _length: number, _sampleRate: number): AudioBuffer {
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return {} as AudioBuffer;
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}
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createChannelMerger(_numberOfInputs?: number | undefined): ChannelMergerNode {
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return {} as ChannelMergerNode;
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}
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createChannelSplitter(_numberOfOutputs?: number | undefined): ChannelSplitterNode {
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return {} as ChannelSplitterNode;
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}
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createConstantSource(): ConstantSourceNode {
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return {} as ConstantSourceNode;
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}
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createConvolver(): ConvolverNode {
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return {} as ConvolverNode;
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}
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createDelay(_maxDelayTime?: number | undefined): DelayNode {
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return {} as DelayNode;
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}
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createDynamicsCompressor(): DynamicsCompressorNode {
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return {} as DynamicsCompressorNode;
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}
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createGain(): GainNode {
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return {} as GainNode;
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}
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createIIRFilter(_feedForward: number[] | Float32Array, _feedback: number[] | Float32Array): IIRFilterNode {
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return {} as IIRFilterNode;
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}
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createPanner(): PannerNode {
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return {} as PannerNode;
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}
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createPeriodicWave(
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_real: number[] | Float32Array,
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_imag: number[] | Float32Array,
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_constraints?: PeriodicWaveConstraints | undefined,
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): PeriodicWave {
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return {} as PeriodicWave;
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}
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createStereoPanner(): StereoPannerNode {
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return {} as StereoPannerNode;
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}
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createWaveShaper(): WaveShaperNode {
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return {} as WaveShaperNode;
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}
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createMediaStreamSource(_stream: MediaStream): MediaStreamAudioSourceNode {
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return {} as MediaStreamAudioSourceNode;
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}
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decodeAudioData(_audioData: ArrayBuffer): Promise<AudioBuffer> {
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return Promise.resolve({} as AudioBuffer);
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}
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//---------------------------
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// TONE AUDIO CONTEXT METHODS
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//---------------------------
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createAudioWorkletNode(
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_name: string,
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_options?: Partial<AudioWorkletNodeOptions>
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): AudioWorkletNode {
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return {} as AudioWorkletNode;
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}
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get rawContext(): AnyAudioContext {
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return {} as AnyAudioContext;
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}
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async addAudioWorkletModule(_url: string, _name: string): Promise<void> {
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return Promise.resolve();
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}
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lookAhead = 0;
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latencyHint = 0;
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resume(): Promise<void> {
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return Promise.resolve();
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}
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setTimeout(_fn: (...args: any[]) => void, _timeout: Seconds): number {
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return 0;
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}
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clearTimeout(_id: number): this {
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return this;
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}
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setInterval(_fn: (...args: any[]) => void, _interval: Seconds): number {
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return 0;
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}
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clearInterval(_id: number): this {
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return this;
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}
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getConstant(_val: number): AudioBufferSourceNode {
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return {} as AudioBufferSourceNode;
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}
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get currentTime(): Seconds {
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return 0;
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}
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get state(): AudioContextState {
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return {} as AudioContextState;
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}
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get sampleRate(): number {
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return 0;
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}
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get listener(): Listener {
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return {} as Listener;
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}
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get transport(): Transport {
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return {} as Transport;
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}
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get draw(): Draw {
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return {} as Draw;
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}
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set draw(_d) { }
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get destination(): Destination {
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return {} as Destination;
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}
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set destination(_d: Destination) { }
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now() {
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return 0;
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}
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immediate() {
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return 0;
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}
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readonly isOffline: boolean = false;
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}
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