mirror of
https://github.com/Tonejs/Tone.js
synced 2024-12-27 03:53:07 +00:00
93 lines
No EOL
2.9 KiB
HTML
93 lines
No EOL
2.9 KiB
HTML
<html>
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<head>
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<title>Ping Pong Delay</title>
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<link rel="stylesheet" type="text/css" href="../style/GUI.css">
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<script src="http://code.jquery.com/jquery-2.1.0.min.js"></script>
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<script type="text/javascript" src="../src/core/AudioUnit.js"></script>
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<script type="text/javascript" src="../src/components/Meter.js"></script>
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<script type="text/javascript" src="../src/components/Player.js"></script>
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<script type="text/javascript" src="../src/components/Envelope.js"></script>
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<script type="text/javascript" src="../src/components/LFO.js"></script>
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<script type="text/javascript" src="../src/components/Noise.js"></script>
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<script type="text/javascript" src="../src/components/StereoSplit.js"></script>
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<script type="text/javascript" src="../src/effects/Effect.js"></script>
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<script type="text/javascript" src="../src/effects/FeedbackDelay.js"></script>
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<script type="text/javascript" src="../src/effects/PingPongDelay.js"></script>
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<script type="text/javascript" src="../src/components/Microphone.js"></script>
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<script type="text/javascript" src="../src/GUI/GUI.js"></script>
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<script type="text/javascript" src="../src/GUI/GUI.Bar.js"></script>
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<script type="text/javascript" src="../src/GUI/GUI.Meter.js"></script>
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<script type="text/javascript" src="../src/GUI/GUI.Fader.js"></script>
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<script type="text/javascript" src="../src/GUI/GUI.ParamFader.js"></script>
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<script type="text/javascript" src="../src/GUI/GUI.GainFader.js"></script>
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<script type="text/javascript" src="../src/GUI/GUI.Compressor.js"></script>
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</head>
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<body>
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<style type="text/css">
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#meter {
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width: auto;
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text-align: center;
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float: right;
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position: absolute;
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bottom: 10px;
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right: 10px;
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}
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#fader {
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position: absolute;
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bottom: 10px;
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right: 100px;
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width: auto;
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}
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#MasterOut {
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width: 160px;
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height: 200px;
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position: absolute;
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bottom: 10px;
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right: 0px;
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}
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#Trigger {
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width: 100px;
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height: 100px;
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position: absolute;
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top: 50%;
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left: 50%;
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background-color: blue;
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color: white;
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}
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</style>
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<div id='Trigger'>Press</div>
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<div id='MasterOut'>
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<div id='meter'></div>
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<div id='fader'></div>
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</div>
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<script type="text/javascript">
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var meter = new AudioUnit.Meter(2);
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var env = new AudioUnit.Envelope(.05, .01, 0, 0);
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var noise = new AudioUnit.Noise();
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var feedbackDelay = new AudioUnit.PingPongDelay(.25);
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var meterGui = new AudioUnit.GUI.Meter($("#meter"), meter, "master", 20);
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var fader = new AudioUnit.GUI.GainFader($("#fader"), AudioUnit.Master.output, "mstr");
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var compGui = new AudioUnit.GUI.Compressor($("body"), AudioUnit.Master.limiter);
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noise.connect(env);
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env.connect(feedbackDelay);
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feedbackDelay.setFeedback(.5);
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feedbackDelay.toMaster();
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//the master output meter
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AudioUnit.Master.connect(meter);
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$("#Trigger").bind("mousedown touchstart", function(e){
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env.triggerAttack();
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});
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$("#Trigger").bind("mouseup touchend", function(e){
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env.triggerRelease();
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});
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</script>
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</body>
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</html> |