Tone.js/Tone/core/Buffer.js
2014-10-22 22:27:01 -04:00

132 lines
No EOL
3.3 KiB
JavaScript

define(["Tone/core/Tone"], function(Tone){
"use strict";
/**
* @class Buffer loading and storage. Tone.Buffer will load and store the buffers
* in the same data structure they were given in the argument. If given
* a string, this.buffer will equal an AudioBuffer. If constructed
* with an array, the samples will be placed in an array in the same
* order.
*
* @constructor
* @param {Object|Array|string} url the urls to be loaded
*/
Tone.Buffer = function(){
var options = this.optionsObject(arguments, ["url", "callback"], Tone.Buffer.defaults);
/**
* stores the loaded AudioBuffers in the same format they were
* given in the constructor
* @type {Object|Array|AudioBuffer}
*/
this.buffers = null;
var self = this;
if(typeof options.url !== "object") {
this._loadBuffer(options.url, options.callback); //it's a string
} else { //otherwise it's an array of object map
this._loadBuffers(options.url, function(buffer){
self.buffer = buffer;
options.callback(buffer);
});
}
};
Tone.extend(Tone.Buffer);
/**
* the default parameters
*
* @static
* @const
* @type {Object}
*/
Tone.Buffer.defaults = {
"url" : "",
"callback" : function(){}
};
/**
* makes an xhr reqest for the selected url
* Load the audio file as an audio buffer.
* Decodes the audio asynchronously and invokes
* the callback once the audio buffer loads.
* @private
* @param {string} url the url of the buffer to load.
* filetype support depends on the
* browser.
* @param {function} callback function
*/
Tone.Buffer.prototype._loadBuffer = function(url, callback){
var request = new XMLHttpRequest();
request.open("GET", url, true);
request.responseType = "arraybuffer";
// decode asynchronously
var self = this;
request.onload = function() {
self.context.decodeAudioData(request.response, function(buff) {
if(!buff){
console.log("error in buffer data");
return;
}
callback(buff);
});
};
request.onerror = function() {
console.log("error loading buffer");
};
//send the request
request.send();
};
/**
* Loads multiple buffers given a collection of urls
* @private
* @param {Object|Array} urls keyVal object of urls or Array
* @param {Function} callback
*/
Tone.Buffer.prototype._loadBuffers = function(urls, callback){
var loadCounter = {
total : 0,
loaded : 0
};
var incrementCount = function(i, buffers){
var key = i;
return function(loadedBuffer){
buffers[key] = loadedBuffer;
loadCounter.loaded++;
if (loadCounter.total === loadCounter.loaded){
callback(buffers);
}
};
};
if (Array.isArray(urls)){
var len = urls.length;
loadCounter.total = len;
this.buffer = new Array(len);
for (var i = 0; i < len; i++){
this._loadBuffer(urls[i], incrementCount(i, this.buffer));
}
} else {
loadCounter.total = Object.keys(urls).length;
this.buffer = {};
for (var key in urls){
this._loadBuffer(urls[key], incrementCount(key, this.buffer));
}
}
};
/**
* dispose and disconnect
*/
Tone.Buffer.prototype.dispose = function(){
Tone.prototype.dispose.call(this);
this.buffer = null;
};
return Tone.Buffer;
});