Tone.js/Tone/core/util/IntervalTimeline.ts
2019-10-22 23:04:52 -04:00

568 lines
13 KiB
TypeScript

import { Tone } from "../Tone";
import { isDefined } from "./TypeCheck";
/**
* An IntervalTimeline event must have a time and duration
*/
export interface IntervalTimelineEvent {
time: number;
duration: number;
[propName: string]: any;
}
type IteratorCallback = (event: IntervalTimelineEvent) => void;
/**
* Similar to Tone.Timeline, but all events represent
* intervals with both "time" and "duration" times. The
* events are placed in a tree structure optimized
* for querying an intersection point with the timeline
* events. Internally uses an [Interval Tree](https://en.wikipedia.org/wiki/Interval_tree)
* to represent the data.
*/
export class IntervalTimeline extends Tone {
readonly name: string = "IntervalTimeline";
/**
* The root node of the inteval tree
*/
private _root: IntervalNode | null = null;
/**
* Keep track of the length of the timeline.
*/
private _length: number = 0;
/**
* The event to add to the timeline. All events must
* have a time and duration value
* @param event The event to add to the timeline
*/
add(event: IntervalTimelineEvent): this {
this.assert(isDefined(event.time), "Events must have a time property");
this.assert(isDefined(event.duration), "Events must have a duration parameter");
event.time = event.time.valueOf();
let node: IntervalNode | null = new IntervalNode(event.time, event.time + event.duration, event);
if (this._root === null) {
this._root = node;
} else {
this._root.insert(node);
}
this._length++;
// Restructure tree to be balanced
while (node !== null) {
node.updateHeight();
node.updateMax();
this._rebalance(node);
node = node.parent;
}
return this;
}
/**
* Remove an event from the timeline.
* @param event The event to remove from the timeline
*/
remove(event: IntervalTimelineEvent): this {
if (this._root !== null) {
const results: IntervalNode[] = [];
this._root.search(event.time, results);
for (const node of results) {
if (node.event === event) {
this._removeNode(node);
this._length--;
break;
}
}
}
return this;
}
/**
* The number of items in the timeline.
* @readOnly
*/
get length(): number {
return this._length;
}
/**
* Remove events whose time time is after the given time
* @param after The time to query.
*/
cancel(after: number): this {
this.forEachFrom(after, event => this.remove(event));
return this;
}
/**
* Set the root node as the given node
*/
private _setRoot(node: IntervalNode | null): void {
this._root = node;
if (this._root !== null) {
this._root.parent = null;
}
}
/**
* Replace the references to the node in the node's parent
* with the replacement node.
*/
private _replaceNodeInParent(node: IntervalNode, replacement: IntervalNode | null): void {
if (node.parent !== null) {
if (node.isLeftChild()) {
node.parent.left = replacement;
} else {
node.parent.right = replacement;
}
this._rebalance(node.parent);
} else {
this._setRoot(replacement);
}
}
/**
* Remove the node from the tree and replace it with
* a successor which follows the schema.
*/
private _removeNode(node: IntervalNode): void {
if (node.left === null && node.right === null) {
this._replaceNodeInParent(node, null);
} else if (node.right === null) {
this._replaceNodeInParent(node, node.left);
} else if (node.left === null) {
this._replaceNodeInParent(node, node.right);
} else {
const balance = node.getBalance();
let replacement: IntervalNode;
let temp: IntervalNode | null = null;
if (balance > 0) {
if (node.left.right === null) {
replacement = node.left;
replacement.right = node.right;
temp = replacement;
} else {
replacement = node.left.right;
while (replacement.right !== null) {
replacement = replacement.right;
}
if (replacement.parent) {
replacement.parent.right = replacement.left;
temp = replacement.parent;
replacement.left = node.left;
replacement.right = node.right;
}
}
} else if (node.right.left === null) {
replacement = node.right;
replacement.left = node.left;
temp = replacement;
} else {
replacement = node.right.left;
while (replacement.left !== null) {
replacement = replacement.left;
}
if (replacement.parent) {
replacement.parent.left = replacement.right;
temp = replacement.parent;
replacement.left = node.left;
replacement.right = node.right;
}
}
if (node.parent !== null) {
if (node.isLeftChild()) {
node.parent.left = replacement;
} else {
node.parent.right = replacement;
}
} else {
this._setRoot(replacement);
}
if (temp) {
this._rebalance(temp);
}
}
node.dispose();
}
/**
* Rotate the tree to the left
*/
private _rotateLeft(node: IntervalNode): void {
const parent = node.parent;
const isLeftChild = node.isLeftChild();
// Make node.right the new root of this sub tree (instead of node)
const pivotNode = node.right;
if (pivotNode) {
node.right = pivotNode.left;
pivotNode.left = node;
}
if (parent !== null) {
if (isLeftChild) {
parent.left = pivotNode;
} else {
parent.right = pivotNode;
}
} else {
this._setRoot(pivotNode);
}
}
/**
* Rotate the tree to the right
*/
private _rotateRight(node: IntervalNode): void {
const parent = node.parent;
const isLeftChild = node.isLeftChild();
// Make node.left the new root of this sub tree (instead of node)
const pivotNode = node.left;
if (pivotNode) {
node.left = pivotNode.right;
pivotNode.right = node;
}
if (parent !== null) {
if (isLeftChild) {
parent.left = pivotNode;
} else {
parent.right = pivotNode;
}
} else {
this._setRoot(pivotNode);
}
}
/**
* Balance the BST
*/
private _rebalance(node: IntervalNode): void {
const balance = node.getBalance();
if (balance > 1 && node.left) {
if (node.left.getBalance() < 0) {
this._rotateLeft(node.left);
} else {
this._rotateRight(node);
}
} else if (balance < -1 && node.right) {
if (node.right.getBalance() > 0) {
this._rotateRight(node.right);
} else {
this._rotateLeft(node);
}
}
}
/**
* Get an event whose time and duration span the give time. Will
* return the match whose "time" value is closest to the given time.
* @return The event which spans the desired time
*/
get(time: number): IntervalTimelineEvent | null {
if (this._root !== null) {
const results: IntervalNode[] = [];
this._root.search(time, results);
if (results.length > 0) {
let max = results[0];
for (let i = 1; i < results.length; i++) {
if (results[i].low > max.low) {
max = results[i];
}
}
return max.event;
}
}
return null;
}
/**
* Iterate over everything in the timeline.
* @param callback The callback to invoke with every item
*/
forEach(callback: IteratorCallback): this {
if (this._root !== null) {
const allNodes: IntervalNode[] = [];
this._root.traverse(node => allNodes.push(node));
allNodes.forEach(node => {
if (node.event) {
callback(node.event);
}
});
}
return this;
}
/**
* Iterate over everything in the array in which the given time
* overlaps with the time and duration time of the event.
* @param time The time to check if items are overlapping
* @param callback The callback to invoke with every item
*/
forEachAtTime(time: number, callback: IteratorCallback): this {
if (this._root !== null) {
const results: IntervalNode[] = [];
this._root.search(time, results);
results.forEach(node => {
if (node.event) {
callback(node.event);
}
});
}
return this;
}
/**
* Iterate over everything in the array in which the time is greater
* than or equal to the given time.
* @param time The time to check if items are before
* @param callback The callback to invoke with every item
*/
forEachFrom(time: number, callback: IteratorCallback): this {
if (this._root !== null) {
const results: IntervalNode[] = [];
this._root.searchAfter(time, results);
results.forEach(node => {
if (node.event) {
callback(node.event);
}
});
}
return this;
}
/**
* Clean up
*/
dispose(): this {
super.dispose();
if (this._root !== null) {
this._root.traverse(node => node.dispose());
}
this._root = null;
return this;
}
}
//-------------------------------------
// INTERVAL NODE HELPER
//-------------------------------------
/**
* Represents a node in the binary search tree, with the addition
* of a "high" value which keeps track of the highest value of
* its children.
* References:
* https://brooknovak.wordpress.com/2013/12/07/augmented-interval-tree-in-c/
* http://www.mif.vu.lt/~valdas/ALGORITMAI/LITERATURA/Cormen/Cormen.pdf
* @param low
* @param high
*/
class IntervalNode {
// the event container
event: IntervalTimelineEvent | null;
// the low value
low: number;
// the high value
high: number;
// the high value for this and all child nodes
max: number;
// the nodes to the left
private _left: IntervalNode | null = null;
// the nodes to the right
private _right: IntervalNode | null = null;
// the parent node
parent: IntervalNode | null = null;
// the number of child nodes
height: number = 0;
constructor(low: number, high: number, event: IntervalTimelineEvent) {
this.event = event;
// the low value
this.low = low;
// the high value
this.high = high;
// the high value for this and all child nodes
this.max = this.high;
}
/**
* Insert a node into the correct spot in the tree
*/
insert(node: IntervalNode): void {
if (node.low <= this.low) {
if (this.left === null) {
this.left = node;
} else {
this.left.insert(node);
}
} else if (this.right === null) {
this.right = node;
} else {
this.right.insert(node);
}
}
/**
* Search the tree for nodes which overlap
* with the given point
* @param point The point to query
* @param results The array to put the results
*/
search(point: number, results: IntervalNode[]): void {
// If p is to the right of the rightmost point of any interval
// in this node and all children, there won't be any matches.
if (point > this.max) {
return;
}
// Search left children
if (this.left !== null) {
this.left.search(point, results);
}
// Check this node
if (this.low <= point && this.high > point) {
results.push(this);
}
// If p is to the left of the time of this interval,
// then it can't be in any child to the right.
if (this.low > point) {
return;
}
// Search right children
if (this.right !== null) {
this.right.search(point, results);
}
}
/**
* Search the tree for nodes which are less
* than the given point
* @param point The point to query
* @param results The array to put the results
*/
searchAfter(point: number, results: IntervalNode[]): void {
// Check this node
if (this.low >= point) {
results.push(this);
if (this.left !== null) {
this.left.searchAfter(point, results);
}
}
// search the right side
if (this.right !== null) {
this.right.searchAfter(point, results);
}
}
/**
* Invoke the callback on this element and both it's branches
* @param {Function} callback
*/
traverse(callback: (self: IntervalNode) => void): void {
callback(this);
if (this.left !== null) {
this.left.traverse(callback);
}
if (this.right !== null) {
this.right.traverse(callback);
}
}
/**
* Update the height of the node
*/
updateHeight(): void {
if (this.left !== null && this.right !== null) {
this.height = Math.max(this.left.height, this.right.height) + 1;
} else if (this.right !== null) {
this.height = this.right.height + 1;
} else if (this.left !== null) {
this.height = this.left.height + 1;
} else {
this.height = 0;
}
}
/**
* Update the height of the node
*/
updateMax(): void {
this.max = this.high;
if (this.left !== null) {
this.max = Math.max(this.max, this.left.max);
}
if (this.right !== null) {
this.max = Math.max(this.max, this.right.max);
}
}
/**
* The balance is how the leafs are distributed on the node
* @return Negative numbers are balanced to the right
*/
getBalance(): number {
let balance = 0;
if (this.left !== null && this.right !== null) {
balance = this.left.height - this.right.height;
} else if (this.left !== null) {
balance = this.left.height + 1;
} else if (this.right !== null) {
balance = -(this.right.height + 1);
}
return balance;
}
/**
* @returns true if this node is the left child of its parent
*/
isLeftChild(): boolean {
return this.parent !== null && this.parent.left === this;
}
/**
* get/set the left node
*/
get left(): IntervalNode | null {
return this._left;
}
set left(node: IntervalNode | null) {
this._left = node;
if (node !== null) {
node.parent = this;
}
this.updateHeight();
this.updateMax();
}
/**
* get/set the right node
*/
get right(): IntervalNode | null {
return this._right;
}
set right(node: IntervalNode | null) {
this._right = node;
if (node !== null) {
node.parent = this;
}
this.updateHeight();
this.updateMax();
}
/**
* null out references.
*/
dispose(): void {
this.parent = null;
this._left = null;
this._right = null;
this.event = null;
}
}