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https://github.com/Tonejs/Tone.js
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259 lines
7 KiB
TypeScript
259 lines
7 KiB
TypeScript
import { Envelope, EnvelopeOptions } from "../component/envelope/Envelope";
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import { Filter } from "../component/filter/Filter";
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import { Gain } from "../core/context/Gain";
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import { ToneAudioNode, ToneAudioNodeOptions } from "../core/context/ToneAudioNode";
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import { Cents, Frequency, NormalRange, Positive, Time } from "../core/type/Units";
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import { deepMerge, omitFromObject, optionsFromArguments } from "../core/util/Defaults";
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import { noOp, RecursivePartial } from "../core/util/Interface";
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import { Multiply } from "../signal/Multiply";
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import { Scale } from "../signal/Scale";
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import { Signal } from "../signal/Signal";
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import { FMOscillator } from "../source/oscillator/FMOscillator";
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import { Monophonic, MonophonicOptions } from "./Monophonic";
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export interface MetalSynthOptions extends MonophonicOptions {
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harmonicity: Positive;
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modulationIndex: Positive;
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octaves: number;
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resonance: Frequency;
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envelope: Omit<EnvelopeOptions, keyof ToneAudioNodeOptions>;
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}
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/**
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* Inharmonic ratio of frequencies based on the Roland TR-808
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* Taken from https://ccrma.stanford.edu/papers/tr-808-cymbal-physically-informed-circuit-bendable-digital-model
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*/
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const inharmRatios: number[] = [1.0, 1.483, 1.932, 2.546, 2.630, 3.897];
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/**
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* A highly inharmonic and spectrally complex source with a highpass filter
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* and amplitude envelope which is good for making metallophone sounds.
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* Based on CymbalSynth by [@polyrhythmatic](https://github.com/polyrhythmatic).
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* Inspiration from [Sound on Sound](https://shorturl.at/rSZ12).
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*/
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export class MetalSynth extends Monophonic<MetalSynthOptions> {
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readonly name: string = "MetalSynth";
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/**
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* The frequency of the cymbal
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*/
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readonly frequency: Signal<Frequency>;
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/**
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* The detune applied to the oscillators
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*/
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readonly detune: Signal<Cents>;
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/**
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* The array of FMOscillators
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*/
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private _oscillators: FMOscillator[] = [];
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/**
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* The frequency multipliers
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*/
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private _freqMultipliers: Multiply[] = [];
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/**
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* The gain node for the envelope.
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*/
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private _amplitude: Gain;
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/**
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* Highpass the output
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*/
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private _highpass: Filter;
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/**
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* The number of octaves the highpass
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* filter frequency ramps
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*/
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private _octaves: number;
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/**
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* Scale the body envelope for the highpass filter
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*/
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private _filterFreqScaler: Scale;
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/**
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* The envelope which is connected both to the
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* amplitude and a highpass filter's cutoff frequency.
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* The lower-limit of the filter is controlled by the [[resonance]]
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*/
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readonly envelope: Envelope;
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constructor(options?: RecursivePartial<MetalSynthOptions>)
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constructor() {
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super(optionsFromArguments(MetalSynth.getDefaults(), arguments));
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const options = optionsFromArguments(MetalSynth.getDefaults(), arguments);
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this.detune = new Signal({
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context: this.context,
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units: "cents",
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value: options.detune,
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});
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this.frequency = new Signal({
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context: this.context,
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units: "frequency",
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});
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this._amplitude = new Gain({
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context: this.context,
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gain: 0,
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}).connect(this.output);
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this._highpass = new Filter({
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Q: -3.0102999566398125,
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context: this.context,
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type: "highpass",
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}).connect(this._amplitude);
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for (let i = 0; i < inharmRatios.length; i++) {
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const osc = new FMOscillator({
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context: this.context,
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harmonicity: options.harmonicity,
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modulationIndex: options.modulationIndex,
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modulationType: "square",
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onstop: i === 0 ? () => this.onsilence(this) : noOp,
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type: "square",
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});
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osc.connect(this._highpass);
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this._oscillators[i] = osc;
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const mult = new Multiply({
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context: this.context,
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value: inharmRatios[i],
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});
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this._freqMultipliers[i] = mult;
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this.frequency.chain(mult, osc.frequency);
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this.detune.connect(osc.detune);
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}
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this._filterFreqScaler = new Scale({
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context: this.context,
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max: 7000,
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min: this.toFrequency(options.resonance),
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});
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this.envelope = new Envelope({
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attack: options.envelope.attack,
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attackCurve: "linear",
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context: this.context,
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decay: options.envelope.decay,
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release: options.envelope.release,
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sustain: 0,
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});
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this.envelope.chain(this._filterFreqScaler, this._highpass.frequency);
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this.envelope.connect(this._amplitude.gain);
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// set the octaves
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this._octaves = options.octaves;
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this.octaves = options.octaves;
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}
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static getDefaults(): MetalSynthOptions {
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return deepMerge(Monophonic.getDefaults(), {
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envelope: Object.assign(
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omitFromObject(Envelope.getDefaults(), Object.keys(ToneAudioNode.getDefaults())),
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{
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attack: 0.001,
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decay: 1.4,
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release: 0.2,
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},
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),
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harmonicity: 5.1,
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modulationIndex: 32,
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octaves: 1.5,
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resonance: 4000,
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});
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}
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/**
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* Trigger the attack.
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* @param time When the attack should be triggered.
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* @param velocity The velocity that the envelope should be triggered at.
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*/
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protected _triggerEnvelopeAttack(time: Time, velocity: NormalRange = 1): this {
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this.envelope.triggerAttack(time, velocity);
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this._oscillators.forEach(osc => osc.start(time));
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if (this.envelope.sustain === 0) {
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this._oscillators.forEach(osc => {
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osc.stop(this.toSeconds(time) + this.toSeconds(this.envelope.attack) + this.toSeconds(this.envelope.decay));
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});
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}
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return this;
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}
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/**
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* Trigger the release of the envelope.
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* @param time When the release should be triggered.
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*/
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protected _triggerEnvelopeRelease(time: Time): this {
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this.envelope.triggerRelease(time);
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this._oscillators.forEach(osc => osc.stop(this.toSeconds(time) + this.toSeconds(this.envelope.release)));
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return this;
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}
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/**
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* The modulationIndex of the oscillators which make up the source.
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* see [[FMOscillator.modulationIndex]]
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*/
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get modulationIndex(): number {
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return this._oscillators[0].modulationIndex.value;
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}
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set modulationIndex(val) {
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this._oscillators.forEach(osc => (osc.modulationIndex.value = val));
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}
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/**
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* The harmonicity of the oscillators which make up the source.
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* see Tone.FMOscillator.harmonicity
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*/
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get harmonicity(): number {
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return this._oscillators[0].harmonicity.value;
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}
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set harmonicity(val) {
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this._oscillators.forEach(osc => (osc.harmonicity.value = val));
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}
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/**
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* The lower level of the highpass filter which is attached to the envelope.
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* This value should be between [0, 7000]
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* @min 0
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* @max 7000
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*/
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get resonance(): Frequency {
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return this._filterFreqScaler.min;
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}
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set resonance(val) {
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this._filterFreqScaler.min = this.toFrequency(val);
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this.octaves = this._octaves;
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}
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/**
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* The number of octaves above the "resonance" frequency
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* that the filter ramps during the attack/decay envelope
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*/
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get octaves(): number {
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return this._octaves;
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}
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set octaves(val) {
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this._octaves = val;
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this._filterFreqScaler.max = this._filterFreqScaler.min * Math.pow(2, val);
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}
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dispose(): this {
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super.dispose();
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this._oscillators.forEach(osc => osc.dispose());
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this._freqMultipliers.forEach(freqMult => freqMult.dispose());
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this.frequency.dispose();
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this.detune.dispose();
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this._filterFreqScaler.dispose();
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this._amplitude.dispose();
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this.envelope.dispose();
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this._highpass.dispose();
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return this;
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}
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}
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