mirror of
https://github.com/Tonejs/Tone.js
synced 2024-12-29 13:03:06 +00:00
110 lines
3.1 KiB
TypeScript
110 lines
3.1 KiB
TypeScript
import { Seconds } from "../type/Units";
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import { Emitter } from "../util/Emitter";
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import { AnyAudioContext } from "./AudioContext";
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type Draw = import("../util/Draw").Draw;
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type Destination = import("./Destination").Destination;
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type Transport = import("../clock/Transport").Transport;
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type Listener = import("./Listener").Listener;
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type BaseAudioContextSubset = import("./Context").BaseAudioContextSubset;
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export type ContextLatencyHint = AudioContextLatencyCategory | "fastest";
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export abstract class BaseContext extends Emitter<"statechange" | "tick"> implements BaseAudioContextSubset {
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//---------------------------
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// BASE AUDIO CONTEXT METHODS
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//---------------------------
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abstract createAnalyser(): AnalyserNode
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abstract createOscillator(): OscillatorNode
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abstract createBufferSource(): AudioBufferSourceNode
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abstract createBiquadFilter(): BiquadFilterNode
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abstract createBuffer(_numberOfChannels: number, _length: number, _sampleRate: number): AudioBuffer
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abstract createChannelMerger(_numberOfInputs?: number | undefined): ChannelMergerNode
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abstract createChannelSplitter(_numberOfOutputs?: number | undefined): ChannelSplitterNode
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abstract createConstantSource(): ConstantSourceNode
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abstract createConvolver(): ConvolverNode
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abstract createDelay(_maxDelayTime?: number | undefined): DelayNode
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abstract createDynamicsCompressor(): DynamicsCompressorNode
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abstract createGain(): GainNode
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abstract createIIRFilter(_feedForward: number[] | Float32Array, _feedback: number[] | Float32Array): IIRFilterNode
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abstract createPanner(): PannerNode
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abstract createPeriodicWave(
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_real: number[] | Float32Array,
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_imag: number[] | Float32Array,
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_constraints?: PeriodicWaveConstraints | undefined,
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): PeriodicWave
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abstract createStereoPanner(): StereoPannerNode
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abstract createWaveShaper(): WaveShaperNode
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abstract createMediaStreamSource(_stream: MediaStream): MediaStreamAudioSourceNode
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abstract createMediaStreamDestination(): MediaStreamAudioDestinationNode
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abstract decodeAudioData(_audioData: ArrayBuffer): Promise<AudioBuffer>
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//---------------------------
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// TONE AUDIO CONTEXT METHODS
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//---------------------------
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abstract createAudioWorkletNode(
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_name: string,
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_options?: Partial<AudioWorkletNodeOptions>
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): AudioWorkletNode
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abstract get rawContext(): AnyAudioContext
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abstract async addAudioWorkletModule(_url: string, _name: string): Promise<void>
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abstract lookAhead: number;
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abstract latencyHint: ContextLatencyHint | Seconds;
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abstract resume(): Promise<void>
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abstract setTimeout(_fn: (...args: any[]) => void, _timeout: Seconds): number
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abstract clearTimeout(_id: number): this
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abstract setInterval(_fn: (...args: any[]) => void, _interval: Seconds): number
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abstract clearInterval(_id: number): this
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abstract getConstant(_val: number): AudioBufferSourceNode
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abstract get currentTime(): Seconds
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abstract get state(): AudioContextState
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abstract get sampleRate(): number
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abstract get listener(): Listener
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abstract get transport(): Transport
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abstract get draw(): Draw
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abstract get destination(): Destination
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abstract now(): Seconds
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abstract immediate(): Seconds
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readonly isOffline: boolean = false;
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}
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