Tone.js/Tone/core/TransportRepeatEvent.js
tambien ed71d8141b amd to es6 import/export
no longer using AMD (require.js) style imports, and beginning to move to es6 "import/export" statements everywhere.
2019-01-27 13:05:20 -05:00

133 lines
3.5 KiB
JavaScript

import Tone from "../core/Tone";
import "../core/TransportEvent";
import "../type/Ticks";
/**
* @class Tone.TransportRepeatEvent is an internal class used by Tone.Transport
* to schedule repeat events. This class should not be instantiated directly.
* @extends {Tone.TransportEvent}
* @param {Object} options
*/
Tone.TransportRepeatEvent = function(Transport, options){
Tone.TransportEvent.call(this, Transport, options);
options = Tone.defaultArg(options, Tone.TransportRepeatEvent.defaults);
/**
* When the event should stop repeating
* @type {Ticks}
* @private
*/
this.duration = Tone.Ticks(options.duration);
/**
* The interval of the repeated event
* @type {Ticks}
* @private
*/
this._interval = Tone.Ticks(options.interval);
/**
* The ID of the current timeline event
* @type {Number}
* @private
*/
this._currentId = -1;
/**
* The ID of the next timeline event
* @type {Number}
* @private
*/
this._nextId = -1;
/**
* The time of the next event
* @type {Ticks}
* @private
*/
this._nextTick = this.time;
/**
* a reference to the bound start method
* @type {Function}
* @private
*/
this._boundRestart = this._restart.bind(this);
this.Transport.on("start loopStart", this._boundRestart);
this._restart();
};
Tone.extend(Tone.TransportRepeatEvent, Tone.TransportEvent);
/**
* The defaults
* @static
* @type {Object}
*/
Tone.TransportRepeatEvent.defaults = {
"duration" : Infinity,
"interval" : 1
};
/**
* Invoke the callback. Returns the tick time which
* the next event should be scheduled at.
* @param {Number} time The AudioContext time in seconds of the event
*/
Tone.TransportRepeatEvent.prototype.invoke = function(time){
//create more events if necessary
this._createEvents(time);
//call the super class
Tone.TransportEvent.prototype.invoke.call(this, time);
};
/**
* Push more events onto the timeline to keep up with the position of the timeline
* @private
*/
Tone.TransportRepeatEvent.prototype._createEvents = function(time){
// schedule the next event
var ticks = this.Transport.getTicksAtTime(time);
if (ticks >= this.time && ticks >= this._nextTick &&
this._nextTick + this._interval < this.time + this.duration){
this._nextTick += this._interval;
this._currentId = this._nextId;
this._nextId = this.Transport.scheduleOnce(this.invoke.bind(this), Tone.Ticks(this._nextTick));
}
};
/**
* Push more events onto the timeline to keep up with the position of the timeline
* @private
*/
Tone.TransportRepeatEvent.prototype._restart = function(time){
this.Transport.clear(this._currentId);
this.Transport.clear(this._nextId);
this._nextTick = this.time;
var ticks = this.Transport.getTicksAtTime(time);
if (ticks > this.time){
this._nextTick = this.time + Math.ceil((ticks - this.time) / this._interval) * this._interval;
}
this._currentId = this.Transport.scheduleOnce(this.invoke.bind(this), Tone.Ticks(this._nextTick));
this._nextTick += this._interval;
this._nextId = this.Transport.scheduleOnce(this.invoke.bind(this), Tone.Ticks(this._nextTick));
};
/**
* Clean up
* @return {Tone.TransportRepeatEvent} this
*/
Tone.TransportRepeatEvent.prototype.dispose = function(){
this.Transport.clear(this._currentId);
this.Transport.clear(this._nextId);
this.Transport.off("start loopStart", this._boundRestart);
this._boundCreateEvents = null;
Tone.TransportEvent.prototype.dispose.call(this);
this.duration = null;
this._interval = null;
return this;
};
export default Tone.TransportRepeatEvent;