Tone.js/Tone/component/DryWet.js
2014-11-30 17:37:29 -05:00

100 lines
2 KiB
JavaScript

define(["Tone/core/Tone", "Tone/signal/Signal", "Tone/signal/Expr"], function(Tone){
"use strict";
/**
* @class dry/wet knob.
* equal power fading control values:
* 0 = 100% wet - 0% dry
* 1 = 0% wet - 100% dry
*
* @constructor
* @extends {Tone}
* @param {number=} initialDry
*/
Tone.DryWet = function(initialDry){
Tone.call(this);
/**
* connect this input to the dry signal
* the dry signal is also the default input
*
* @type {GainNode}
*/
this.dry = this.input;
/**
* connect this input to the wet signal
*
* @type {GainNode}
*/
this.wet = this.context.createGain();
/**
* controls the amount of wet signal
* which is mixed into the dry signal
*
* @type {Tone.Signal}
*/
this.wetness = new Tone.Signal();
/**
* invert the incoming signal
* @private
* @type {Tone}
*/
this._invert = new Tone.Expr("1 - $0");
//connections
this.dry.connect(this.output);
this.wet.connect(this.output);
//wet control
this.connectSeries(this.wetness, this.wet.gain);
//dry control is the inverse of the wet
this.connectSeries(this.wetness, this._invert, this.dry.gain);
this.setDry(this.defaultArg(initialDry, 0));
};
Tone.extend(Tone.DryWet);
/**
* Set the dry value
*
* @param {number} val
* @param {Tone.Time=} rampTime
*/
Tone.DryWet.prototype.setDry = function(val, rampTime){
this.setWet(1-val, rampTime);
};
/**
* Set the wet value
*
* @param {number} val
* @param {Tone.Time=} rampTime
*/
Tone.DryWet.prototype.setWet = function(val, rampTime){
if (rampTime){
this.wetness.linearRampToValueNow(val, rampTime);
} else {
this.wetness.setValue(val);
}
};
/**
* clean up
*/
Tone.DryWet.prototype.dispose = function(){
Tone.prototype.dispose.call(this);
this.dry.disconnect();
this.wet.disconnect();
this.wetness.dispose();
this._invert.dispose();
this.dry = null;
this.wet = null;
this.wetness = null;
this._invert = null;
};
return Tone.DryWet;
});