Tone.js/Tone/source
Yotam Mann 10431589d2 moving shims to their respective files
hopefully simplifies maintenance
2017-03-13 01:12:20 -04:00
..
AMOscillator.js 3 new oscillator types 2016-01-17 22:43:44 -05:00
BufferSource.js moving shims to their respective files 2017-03-13 01:12:20 -04:00
FatOscillator.js volume change proportional to the number of oscillators 2016-01-18 00:27:46 -05:00
FMOscillator.js 3 new oscillator types 2016-01-17 22:43:44 -05:00
GrainPlayer.js safety checks for drift 2017-03-05 12:39:43 -05:00
MultiPlayer.js uses buffer as string of actual buffer 2016-12-15 13:01:48 -05:00
Noise.js renaming _initAudioContext() -> on("init") 2017-02-19 11:50:15 -05:00
OmniOscillator.js 3 new oscillator types 2016-01-17 22:43:44 -05:00
Oscillator.js moving shims to their respective files 2017-03-13 01:12:20 -04:00
Player.js only add a stop event if it's not synced to the Transport 2017-01-30 23:17:14 -05:00
PulseOscillator.js using Tone.Gain everywhere instead of GainNode 2016-09-19 23:53:07 -04:00
PWMOscillator.js adjust PWM scaling so it doesn't go silent 2016-06-17 14:02:24 -04:00
Source.js getStateAtTime -> getValueAtTime 2016-12-18 22:14:14 -05:00
UserMedia.js using a local instance instead of the class in example 2017-01-08 17:20:55 -05:00