mirror of
https://github.com/Tonejs/Tone.js
synced 2024-12-28 12:33:12 +00:00
ed71d8141b
no longer using AMD (require.js) style imports, and beginning to move to es6 "import/export" statements everywhere.
136 lines
2.7 KiB
JavaScript
136 lines
2.7 KiB
JavaScript
import Tone from "../core/Tone";
|
|
import "../component/PanVol";
|
|
import "../component/Solo";
|
|
import "../core/AudioNode";
|
|
|
|
/**
|
|
* @class Tone.Channel provides a channel strip interface with
|
|
* volume, pan, solo and mute controls.
|
|
*
|
|
* @extends {Tone.AudioNode}
|
|
* @constructor
|
|
* @param {Decibels} volume The output volume.
|
|
* @param {AudioRange} pan the initial pan
|
|
* @example
|
|
* //pan the incoming signal left and drop the volume
|
|
* var channel = new Tone.Channel(-0.25, -12);
|
|
*/
|
|
Tone.Channel = function(){
|
|
|
|
var options = Tone.defaults(arguments, ["volume", "pan"], Tone.PanVol);
|
|
Tone.AudioNode.call(this, options);
|
|
|
|
/**
|
|
* The soloing interface
|
|
* @type {Tone.Solo}
|
|
* @private
|
|
*/
|
|
this._solo = this.input = new Tone.Solo(options.solo);
|
|
|
|
/**
|
|
* The panning and volume node
|
|
* @type {Tone.PanVol}
|
|
* @private
|
|
*/
|
|
this._panVol = this.output = new Tone.PanVol({
|
|
"pan" : options.pan,
|
|
"volume" : options.volume,
|
|
"mute" : options.mute
|
|
});
|
|
|
|
/**
|
|
* The L/R panning control.
|
|
* @type {AudioRange}
|
|
* @signal
|
|
*/
|
|
this.pan = this._panVol.pan;
|
|
|
|
/**
|
|
* The volume control in decibels.
|
|
* @type {Decibels}
|
|
* @signal
|
|
*/
|
|
this.volume = this._panVol.volume;
|
|
|
|
this._solo.connect(this._panVol);
|
|
this._readOnly(["pan", "volume"]);
|
|
};
|
|
|
|
Tone.extend(Tone.Channel, Tone.AudioNode);
|
|
|
|
/**
|
|
* The defaults
|
|
* @type {Object}
|
|
* @const
|
|
* @static
|
|
*/
|
|
Tone.Channel.defaults = {
|
|
"pan" : 0,
|
|
"volume" : 0,
|
|
"mute" : false,
|
|
"solo" : false
|
|
};
|
|
|
|
/**
|
|
* Solo/unsolo the channel. Soloing is only relative to other
|
|
* Tone.Channels and Tone.Solos.
|
|
* @memberOf Tone.Channel#
|
|
* @name solo
|
|
* @type {Boolean}
|
|
*/
|
|
Object.defineProperty(Tone.Channel.prototype, "solo", {
|
|
get : function(){
|
|
return this._solo.solo;
|
|
},
|
|
set : function(solo){
|
|
this._solo.solo = solo;
|
|
}
|
|
});
|
|
|
|
/**
|
|
* If the current instance is muted, i.e. another instance is soloed,
|
|
* or the channel is muted
|
|
* @memberOf Tone.Channel#
|
|
* @type {Boolean}
|
|
* @name muted
|
|
* @readOnly
|
|
*/
|
|
Object.defineProperty(Tone.Channel.prototype, "muted", {
|
|
get : function(){
|
|
return this._solo.muted || this.mute;
|
|
}
|
|
});
|
|
|
|
/**
|
|
* Mute/unmute the volume
|
|
* @memberOf Tone.Channel#
|
|
* @name mute
|
|
* @type {Boolean}
|
|
*/
|
|
Object.defineProperty(Tone.Channel.prototype, "mute", {
|
|
get : function(){
|
|
return this._panVol.mute;
|
|
},
|
|
set : function(mute){
|
|
this._panVol.mute = mute;
|
|
}
|
|
});
|
|
|
|
/**
|
|
* clean up
|
|
* @returns {Tone.Channel} this
|
|
*/
|
|
Tone.Channel.prototype.dispose = function(){
|
|
Tone.AudioNode.prototype.dispose.call(this);
|
|
this._writable(["pan", "volume"]);
|
|
this._panVol.dispose();
|
|
this._panVol = null;
|
|
this.pan = null;
|
|
this.volume = null;
|
|
this._solo.dispose();
|
|
this._solo = null;
|
|
return this;
|
|
};
|
|
|
|
export default Tone.Channel;
|
|
|