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https://github.com/Tonejs/Tone.js
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c9d757aaa6
old jsdoc comments
176 lines
4.9 KiB
TypeScript
176 lines
4.9 KiB
TypeScript
/**
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* Tone.js
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* @author Yotam Mann
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* @license http://opensource.org/licenses/MIT MIT License
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* @copyright 2014-2019 Yotam Mann
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*/
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import { version } from "../version";
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import { theWindow } from "./context/AudioContext";
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import { assert, log } from "./util/Debug";
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///////////////////////////////////////////////////////////////////////////
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// TONE
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///////////////////////////////////////////////////////////////////////////
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// tslint:disable-next-line: no-empty-interface
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export interface BaseToneOptions {}
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/**
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* @class Tone is the base class of all other classes.
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* @constructor
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*/
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export abstract class Tone {
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/**
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* The version number semver
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*/
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static version: string = version;
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/**
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* The name of the class
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*/
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protected abstract name: string;
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/**
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* Takes a partial options an returns the completed options by filling in the defaults
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*/
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static getDefaults(): BaseToneOptions {
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return {};
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}
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///////////////////////////////////////////////////////////////////////////
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// DEBUGGING
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///////////////////////////////////////////////////////////////////////////
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/**
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* Set this debug flag to log all events that happen in this class.
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*/
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debug: boolean = false;
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/**
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* Prints the outputs to the console log for debugging purposes.
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* Prints the contents only if either the object has a property
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* called `debug` set to true, or a variable called TONE_DEBUG_CLASS
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* is set to the name of the class.
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* @example
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* //prints all logs originating from Tone.OscillatorNode
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* Tone.global.TONE_DEBUG_CLASS = "OscillatorNode"
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*/
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protected log(...args: any[]): void {
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// if the object is either set to debug = true
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// or if there is a string on the Tone.global.with the class name
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if (this.debug || (theWindow && this.toString() === theWindow.TONE_DEBUG_CLASS)) {
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args.unshift(this.toString() + ":");
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log(...args);
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}
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}
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/**
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* Assert that the statement is true, otherwise invoke the error.
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* @param statement
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* @param error The message which is passed into an Error
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*/
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protected assert(statement: boolean, error: string): void {
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assert(statement, error);
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}
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///////////////////////////////////////////////////////////////////////////
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// DISPOSING
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///////////////////////////////////////////////////////////////////////////
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/**
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* Indicates if the instance was disposed
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*/
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private _wasDisposed: boolean = false;
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/**
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* disconnect and dispose.
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*/
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dispose(): this {
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this._wasDisposed = true;
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return this;
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}
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/**
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* Indicates if the instance was disposed. 'Disposing' an
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* instance means that all of the Web Audio nodes that were
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* created for the instance are disconnected and freed for garbage collection.
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*/
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get disposed(): boolean {
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return this._wasDisposed;
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}
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///////////////////////////////////////////////////////////////////////////
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// DEFAULTS
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///////////////////////////////////////////////////////////////////////////
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/**
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* If the `given` parameter is undefined, use the `fallback`.
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* If both `given` and `fallback` are object literals, it will
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* return a deep copy which includes all of the parameters from both
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* objects. If a parameter is undefined in given, it will return
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* the fallback property.
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* <br><br>
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* WARNING: if object is self referential, it will go into an an
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* infinite recursive loop.
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* @memberOf Tone
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* @param {*} given
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* @param {*} fallback
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* @return {*}
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*/
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// static defaultArg(given, fallback) {
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// if (isObject(given) && isObject(fallback)) {
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// const ret = {};
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// // make a deep copy of the given object
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// for (const givenProp in given) {
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// ret[givenProp] = Tone.defaultArg(fallback[givenProp], given[givenProp]);
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// }
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// for (const fallbackProp in fallback) {
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// ret[fallbackProp] = Tone.defaultArg(given[fallbackProp], fallback[fallbackProp]);
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// }
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// return ret;
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// } else {
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// return isUndef(given) ? fallback : given;
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// }
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// }
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// protected options(argsArray: IArguments, keys: string[]): object {
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// let options: any = {};
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// const args = Array.from(argsArray);
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// if (args[0] instanceof BaseAudioContext) {
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// options.context = args.shift();
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// }
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// if (args.length === 1 && isObject(args[0])) {
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// options = Object.assign(options, args[0]);
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// } else {
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// for (let i = 0; i < keys.length; i++) {
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// if (isDefined(args[i])) {
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// options[keys[i]] = args[i];
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// }
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// }
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// }
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// return deepMerge(this.getDefaults(), options);
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// }
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/**
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* Convert the class to a string
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* @example
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* const osc = new Oscillator()
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* osc.toString() // "Oscillator"
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*/
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toString(): string {
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return this.name;
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}
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///////////////////////////////////////////////////////////////////////////
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// STATIC
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///////////////////////////////////////////////////////////////////////////
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// static get context(): import("./context/Context").Context {
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// return getContext();
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// }
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// static now(): Seconds {
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// return Tone.context.now();
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// }
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}
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