mirror of
https://github.com/Tonejs/Tone.js
synced 2024-11-17 00:58:09 +00:00
50 lines
No EOL
1.3 KiB
JavaScript
50 lines
No EOL
1.3 KiB
JavaScript
///////////////////////////////////////////////////////////////////////////////
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//
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// PANNER
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//
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// Equal Power Gain L/R Panner. Not 3D
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// 0 = 100% Left
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// 1 = 100% Right
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///////////////////////////////////////////////////////////////////////////////
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define(["Tone/core/Tone", "Tone/signal/Merge", "Tone/signal/Signal", "Tone/signal/Scale"],
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function(Tone){
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Tone.Panner = function(){
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Tone.call(this);
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//components
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//incoming signal is sent to left and right
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this.left = this.context.createGain();
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this.right = this.context.createGain();
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this.control = new Tone.Signal();
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this.merge = new Tone.Merge();
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this.invert = new Tone.Scale(1, 0);
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this.normal = new Tone.Scale(0, 1);
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//connections
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this.chain(this.input, this.left, this.merge.left);
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this.chain(this.input, this.right, this.merge.right);
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this.merge.connect(this.output);
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//left channel control
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this.chain(this.control, this.invert, this.left.gain);
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//right channel control
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this.chain(this.control, this.normal, this.right.gain);
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//setup
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this.left.gain.value = 0;
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this.right.gain.value = 0;
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this.setPan(.5);
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};
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Tone.extend(Tone.Panner);
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Tone.Panner.prototype.setPan = function(val, rampTime){
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rampTime = this.defaultArg(rampTime, 0);
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//put val into -1 to 1 range
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this.control.linearRampToValueAtTime(val, rampTime);
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};
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return Tone.Panner;
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});; |