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https://github.com/Tonejs/Tone.js
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71af6ca206
a few classes were not being disposed correctly and leaving some garbage attached.
162 lines
No EOL
3.8 KiB
JavaScript
162 lines
No EOL
3.8 KiB
JavaScript
define(["Tone/core/Tone", "Tone/source/Oscillator", "Tone/signal/Scale", "Tone/signal/Signal"],
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function(Tone){
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"use strict";
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/**
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* @class The Low Frequency Oscillator produces an output signal
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* which can be attached to an AudioParam or Tone.Signal
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* for constant control over that parameter. the LFO can
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* also be synced to the transport to start/stop/pause
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* and change when the tempo changes.
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*
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* @constructor
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* @extends {Tone}
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* @param {number} rate
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* @param {number=} outputMin
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* @param {number=} outputMax
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*/
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Tone.LFO = function(rate, outputMin, outputMax){
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/**
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* the oscillator
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* @type {Tone.Oscillator}
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*/
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this.oscillator = new Tone.Oscillator(this.defaultArg(rate, 1), "sine");
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/**
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* pointer to the oscillator's frequency
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* @type {Tone.Signal}
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*/
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this.frequency = this.oscillator.frequency;
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/**
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* @type {Tone.Scale}
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* @private
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*/
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this._scaler = new Tone.Scale(this.defaultArg(outputMin, 0), this.defaultArg(outputMax, 1));
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/**
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* alias for the output
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* @type {Tone.Scale}
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*/
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this.output = this._scaler;
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//connect it up
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this.chain(this.oscillator, this.output);
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};
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Tone.extend(Tone.LFO);
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/**
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* start the LFO
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* @param {Tone.Time=} [time=now] the time the LFO will start
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*/
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Tone.LFO.prototype.start = function(time){
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this.oscillator.start(time);
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};
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/**
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* stop the LFO
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* @param {Tone.Time=} [time=now] the time the LFO will stop
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*/
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Tone.LFO.prototype.stop = function(time){
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this.oscillator.stop(time);
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};
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/**
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* Sync the start/stop/pause to the transport
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* and the frequency to the bpm of the transport
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*
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* @param {Tone.Time=} [delay=0] the time to delay the start of the
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* LFO from the start of the transport
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*/
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Tone.LFO.prototype.sync = function(delay){
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Tone.Transport.syncSource(this.oscillator, delay);
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Tone.Transport.syncSignal(this.oscillator.frequency);
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};
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/**
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* unsync the LFO from transport control
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*/
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Tone.LFO.prototype.unsync = function(){
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Tone.Transport.unsyncSource(this.oscillator);
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Tone.Transport.unsyncSignal(this.oscillator.frequency);
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};
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/**
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* set the frequency
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* @param {number} rate
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*/
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Tone.LFO.prototype.setFrequency = function(rate){
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this.oscillator.setFrequency(rate);
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};
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/**
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* set the phase
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* @param {number} phase
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*/
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Tone.LFO.prototype.setPhase = function(phase){
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this.oscillator.setPhase(phase);
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};
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/**
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* set the minimum output of the LFO
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* @param {number} min
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*/
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Tone.LFO.prototype.setMin = function(min){
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this._scaler.setOutputMin(min);
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};
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/**
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* Set the maximum output of the LFO
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* @param {number} min
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*/
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Tone.LFO.prototype.setMax = function(max){
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this._scaler.setOutputMax(max);
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};
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/**
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* Set the waveform of the LFO
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* @param {string} type
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*/
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Tone.LFO.prototype.setType = function(type){
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this.oscillator.setType(type);
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};
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/**
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* set all of the parameters with an object
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* @param {Object} params
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*/
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Tone.LFO.prototype.set = function(params){
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if (!this.isUndef(params.frequency)) this.setFrequency(params.frequency);
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if (!this.isUndef(params.type)) this.setType(params.type);
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if (!this.isUndef(params.min)) this.setMin(params.min);
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if (!this.isUndef(params.max)) this.setMax(params.max);
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};
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/**
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* Override the connect method so that it 0's out the value
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* if attached to an AudioParam or Tone.Signal.
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*
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* Borrowed from {@link Tone.Signal}
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*
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* @function
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*/
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Tone.LFO.prototype.connect = Tone.Signal.prototype.connect;
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/**
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* disconnect and dispose
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*/
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Tone.LFO.prototype.dispose = function(){
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Tone.prototype.dispose.call(this);
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this.oscillator.dispose();
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this._scaler.dispose();
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this._scaler = null;
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this.oscillator = null;
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this.frequency = null;
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};
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return Tone.LFO;
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}); |