mirror of
https://github.com/Tonejs/Tone.js
synced 2024-12-29 04:53:10 +00:00
67 lines
No EOL
1.5 KiB
HTML
67 lines
No EOL
1.5 KiB
HTML
<html>
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<head>
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<title>PLAYER</title>
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<meta name="viewport" content="width=device-width, initial-scale=1, user-scalable=no">
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<script type="text/javascript" src="./deps/jquery.min.js"></script>
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<script type="text/javascript" src="./deps/jquery-ui.js"></script>
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<script type="text/javascript" src="./deps/jquery.ui.touch-punch.js"></script>
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<script type="text/javascript" src="../build/Tone.js"></script>
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<script type="text/javascript" src="./Widgets.js"></script>
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<script type="text/javascript" src="./ExampleList.js"></script>
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<link rel="stylesheet" type="text/css" href="./style/widgets.css">
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<link rel="stylesheet" type="text/css" href="./style/jquery-ui.css">
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</head>
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<body>
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<div id="Container">
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<div id="Explanation">
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Player
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<br>
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<br>
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Press and hold to hear a 10ms grain of audio.
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</div>
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<div id="Content">
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<div id="Loading">Loading...</div>
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</div>
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</div>
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<script type="text/javascript">
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/* globals Tone, GUI */
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var player = new Tone.Player("./audio/casio/A1.mp3", function(){
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$("#Loading").remove();
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});
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player.loop = true;
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player.loopStart = 0.1;
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player.loopEnd = 0.11;
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//connect it to the output
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player.toMaster();
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// GUI //
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new GUI.TopBar(Tone);
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new GUI.Momentary($("#Content"), function(on){
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if (on){
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player.start();
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} else {
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player.stop();
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}
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}, "start", "stop");
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</script>
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<style type="text/css">
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#Content {
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width: 100px;
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height: 50px;
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}
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.Momentary {
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width: 100%;
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}
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</style>
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</body>
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</html> |