mirror of
https://github.com/Tonejs/Tone.js
synced 2024-11-16 08:38:00 +00:00
85 lines
2.4 KiB
HTML
85 lines
2.4 KiB
HTML
<!DOCTYPE html>
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<html>
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<head>
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<meta charset="utf-8">
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<title>MetalSynth</title>
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<meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1">
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<link rel="icon" type="image/png" sizes="174x174" href="./favicon.png">
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<script src="https://unpkg.com/@webcomponents/webcomponentsjs@^2/webcomponents-bundle.js"></script>
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<script src="../build/Tone.js"></script>
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<script src="./js/tonejs-ui.js"></script>
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</head>
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<body>
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<tone-example>
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<tone-explanation label="Bembe">
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<a href="https://tonejs.github.io/docs/MetalSynth">Tone.MetalSynth</a>
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creates metallic, inharmonic sounds using 6
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<a href="https://tonejs.github.io/docs/FMOscillator">Tone.FMOscillators</a>
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with a tuning based on the TR-808 Cymbal.
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<a href="https://tonejs.github.io/docs/MembraneSynth">Tone.MembraneSynth</a>
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makes kick and tom-like sounds using a frequency envelope which is triggered on notes attack.
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</tone-explanation>
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<tone-content>
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<tone-play-toggle></tone-play-toggle>
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</tone-content>
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<tone-drawer>
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<tone-metal-synth collapsed></tone-metal-synth>
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<tone-membrane-synth collapsed></tone-membrane-synth>
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</tone-drawer>
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</tone-example>
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<script type="text/javascript">
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var bell = new Tone.MetalSynth({
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"harmonicity" : 12,
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"resonance" : 800,
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"modulationIndex" : 20,
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"envelope" : {
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"decay" : 0.4,
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},
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"volume" : -15
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}).toMaster();
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var bellPart = new Tone.Sequence(function(time, freq){
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bell.frequency.setValueAtTime(freq, time, Math.random()*0.5 + 0.5);
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bell.triggerAttack(time);
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}, [[300, null, 200],
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[null, 200, 200],
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[null, 200, null],
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[200, null, 200]
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], "4n").start(0);
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// bellPart.loop = true;
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// bellPart.loopEnd = "1m";
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var conga = new Tone.MembraneSynth({
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"pitchDecay" : 0.008,
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"octaves" : 2,
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"envelope" : {
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"attack" : 0.0006,
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"decay" : 0.5,
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"sustain" : 0
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}
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}).toMaster();
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var congaPart = new Tone.Sequence(function(time, pitch){
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conga.triggerAttack(pitch, time, Math.random()*0.5 + 0.5);
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}, ["G3", "C4", "C4", "C4"], "4n").start(0);
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// congaPart.loop = true;
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// congaPart.loopEnd = "1m";
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Tone.Transport.bpm.value = 115;
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//bind the interface
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document.querySelector("tone-play-toggle").bind(Tone.Transport);
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document.querySelector("tone-metal-synth").bind(bell);
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document.querySelector("tone-membrane-synth").bind(conga);
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</script>
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</body>
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</html>
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