Tone.js/Tone/component/channel/PanVol.ts

106 lines
2.4 KiB
TypeScript

import { readOnly } from "../../core/util/Interface";
import { Param } from "../../core/context/Param";
import { InputNode, OutputNode, ToneAudioNode, ToneAudioNodeOptions } from "../../core/context/ToneAudioNode";
import { AudioRange, Decibels } from "../../core/type/Units";
import { optionsFromArguments } from "../../core/util/Defaults";
import { Panner } from "./Panner";
import { Volume } from "./Volume";
export interface PanVolOptions extends ToneAudioNodeOptions {
pan: AudioRange;
volume: Decibels;
mute: boolean;
}
/**
* PanVol is a Tone.Panner and Tone.Volume in one.
* @example
* import { Oscillator, PanVol } from "tone";
* // pan the incoming signal left and drop the volume
* const panVol = new PanVol(-0.25, -12).toDestination();
* const osc = new Oscillator().connect(panVol).start();
* @category Component
*/
export class PanVol extends ToneAudioNode<PanVolOptions> {
readonly name: string = "PanVol";
readonly input: InputNode;
readonly output: OutputNode;
/**
* The panning node
*/
private _panner: Panner;
/**
* The L/R panning control.
*/
readonly pan: Param<"audioRange">;
/**
* The volume node
*/
private _volume: Volume;
/**
* The volume control in decibels.
*/
readonly volume: Param<"decibels">;
/**
* @param pan the initial pan
* @param volume The output volume.
*/
constructor(pan?: AudioRange, volume?: Decibels);
constructor(options?: Partial<PanVolOptions>);
constructor() {
super(optionsFromArguments(PanVol.getDefaults(), arguments, ["pan", "volume"]));
const options = optionsFromArguments(PanVol.getDefaults(), arguments, ["pan", "volume"]);
this._panner = this.input = new Panner({
context: this.context,
pan: options.pan,
});
this.pan = this._panner.pan;
this._volume = this.output = new Volume({
context: this.context,
volume: options.volume,
});
this.volume = this._volume.volume;
// connections
this._panner.connect(this._volume);
this.mute = options.mute;
readOnly(this, ["pan", "volume"]);
}
static getDefaults(): PanVolOptions {
return Object.assign(ToneAudioNode.getDefaults(), {
mute: false,
pan: 0,
volume: 0,
});
}
/**
* Mute/unmute the volume
*/
get mute(): boolean {
return this._volume.mute;
}
set mute(mute) {
this._volume.mute = mute;
}
dispose(): this {
super.dispose();
this._panner.dispose();
this.pan.dispose();
this._volume.dispose();
this.volume.dispose();
return this;
}
}