mirror of
https://github.com/Tonejs/Tone.js
synced 2024-12-28 12:33:12 +00:00
55 lines
1.3 KiB
TypeScript
55 lines
1.3 KiB
TypeScript
import { Gain } from "../../core/context/Gain";
|
|
import { OutputNode, ToneAudioNode, ToneAudioNodeOptions } from "../../core/context/ToneAudioNode";
|
|
import { optionsFromArguments } from "../../core/util/Defaults";
|
|
import { Merge } from "./Merge";
|
|
|
|
export type MonoOptions = ToneAudioNodeOptions;
|
|
|
|
/**
|
|
* Mono coerces the incoming mono or stereo signal into a mono signal
|
|
* where both left and right channels have the same value. This can be useful
|
|
* for [stereo imaging](https://en.wikipedia.org/wiki/Stereo_imaging).
|
|
* @category Component
|
|
*/
|
|
export class Mono extends ToneAudioNode<MonoOptions> {
|
|
|
|
readonly name: string = "Mono";
|
|
|
|
/**
|
|
* merge the signal
|
|
*/
|
|
private _merge: Merge;
|
|
|
|
/**
|
|
* The summed output of the multiple inputs
|
|
*/
|
|
readonly output: OutputNode;
|
|
|
|
/**
|
|
* The stereo signal to sum to mono
|
|
*/
|
|
readonly input: Gain;
|
|
|
|
constructor(options?: Partial<MonoOptions>);
|
|
constructor() {
|
|
|
|
super(optionsFromArguments(Mono.getDefaults(), arguments));
|
|
|
|
this.input = new Gain({ context: this.context });
|
|
|
|
this._merge = this.output = new Merge({
|
|
channels: 2,
|
|
context: this.context,
|
|
});
|
|
|
|
this.input.connect(this._merge, 0, 0);
|
|
this.input.connect(this._merge, 0, 1);
|
|
}
|
|
|
|
dispose(): this {
|
|
super.dispose();
|
|
this._merge.dispose();
|
|
this.input.dispose();
|
|
return this;
|
|
}
|
|
}
|