Tone.js/Tone/source/PulseOscillator.js
Yotam Mann 2030034494 sources to new defaults api
and es6 classes prep
2017-04-26 00:00:01 -04:00

186 lines
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4.3 KiB
JavaScript

define(["Tone/core/Tone", "Tone/source/Source", "Tone/source/Oscillator",
"Tone/signal/Signal", "Tone/signal/WaveShaper", "Tone/core/Gain"],
function(Tone){
"use strict";
/**
* @class Tone.PulseOscillator is a pulse oscillator with control over pulse width,
* also known as the duty cycle. At 50% duty cycle (width = 0.5) the wave is
* a square and only odd-numbered harmonics are present. At all other widths
* even-numbered harmonics are present. Read more
* [here](https://wigglewave.wordpress.com/2014/08/16/pulse-waveforms-and-harmonics/).
*
* @constructor
* @extends {Tone.Source}
* @param {Frequency} [frequency] The frequency of the oscillator
* @param {NormalRange} [width] The width of the pulse
* @example
* var pulse = new Tone.PulseOscillator("E5", 0.4).toMaster().start();
*/
Tone.PulseOscillator = function(){
var options = Tone.defaults(arguments, ["frequency", "width"], Tone.Oscillator);
Tone.Source.call(this, options);
/**
* The width of the pulse.
* @type {NormalRange}
* @signal
*/
this.width = new Tone.Signal(options.width, Tone.Type.NormalRange);
/**
* gate the width amount
* @type {Tone.Gain}
* @private
*/
this._widthGate = new Tone.Gain();
/**
* the sawtooth oscillator
* @type {Tone.Oscillator}
* @private
*/
this._sawtooth = new Tone.Oscillator({
frequency : options.frequency,
detune : options.detune,
type : "sawtooth",
phase : options.phase
});
/**
* The frequency control.
* @type {Frequency}
* @signal
*/
this.frequency = this._sawtooth.frequency;
/**
* The detune in cents.
* @type {Cents}
* @signal
*/
this.detune = this._sawtooth.detune;
/**
* Threshold the signal to turn it into a square
* @type {Tone.WaveShaper}
* @private
*/
this._thresh = new Tone.WaveShaper(function(val){
if (val < 0){
return -1;
} else {
return 1;
}
});
//connections
this._sawtooth.chain(this._thresh, this.output);
this.width.chain(this._widthGate, this._thresh);
this._readOnly(["width", "frequency", "detune"]);
};
Tone.extend(Tone.PulseOscillator, Tone.Source);
/**
* The default parameters.
* @static
* @const
* @type {Object}
*/
Tone.PulseOscillator.defaults = {
"frequency" : 440,
"detune" : 0,
"phase" : 0,
"width" : 0.2,
};
/**
* start the oscillator
* @param {Time} time
* @private
*/
Tone.PulseOscillator.prototype._start = function(time){
time = this.toSeconds(time);
this._sawtooth.start(time);
this._widthGate.gain.setValueAtTime(1, time);
};
/**
* stop the oscillator
* @param {Time} time
* @private
*/
Tone.PulseOscillator.prototype._stop = function(time){
time = this.toSeconds(time);
this._sawtooth.stop(time);
//the width is still connected to the output.
//that needs to be stopped also
this._widthGate.gain.setValueAtTime(0, time);
};
/**
* The phase of the oscillator in degrees.
* @memberOf Tone.PulseOscillator#
* @type {Degrees}
* @name phase
*/
Object.defineProperty(Tone.PulseOscillator.prototype, "phase", {
get : function(){
return this._sawtooth.phase;
},
set : function(phase){
this._sawtooth.phase = phase;
}
});
/**
* The type of the oscillator. Always returns "pulse".
* @readOnly
* @memberOf Tone.PulseOscillator#
* @type {string}
* @name type
*/
Object.defineProperty(Tone.PulseOscillator.prototype, "type", {
get : function(){
return "pulse";
}
});
/**
* The partials of the waveform. Cannot set partials for this waveform type
* @memberOf Tone.PulseOscillator#
* @type {Array}
* @name partials
* @private
*/
Object.defineProperty(Tone.PulseOscillator.prototype, "partials", {
get : function(){
return [];
}
});
/**
* Clean up method.
* @return {Tone.PulseOscillator} this
*/
Tone.PulseOscillator.prototype.dispose = function(){
Tone.Source.prototype.dispose.call(this);
this._sawtooth.dispose();
this._sawtooth = null;
this._writable(["width", "frequency", "detune"]);
this.width.dispose();
this.width = null;
this._widthGate.dispose();
this._widthGate = null;
this._thresh.dispose();
this._thresh = null;
this.frequency = null;
this.detune = null;
return this;
};
return Tone.PulseOscillator;
});