mirror of
https://github.com/Tonejs/Tone.js
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81 lines
No EOL
1.8 KiB
JavaScript
81 lines
No EOL
1.8 KiB
JavaScript
define(["Tone/core/Tone", "Tone/signal/Signal", "Tone/signal/Inverse", "Tone/signal/Multiply"],
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function(Tone){
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"use strict";
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/**
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* @class Divide by a value or signal.
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* input 0: numerator. input 1: divisor.
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*
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* @extends {Tone.SignalBase}
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* @constructor
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* @param {number=} divisor if no value is provided, Tone.Divide will divide the first
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* and second inputs.
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* @param {number} [precision=3] the precision of the calculation
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*/
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Tone.Divide = function(divisor, precision){
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Tone.call(this, 2, 0);
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/**
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* the denominator value
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* @type {Tone.Signal}
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* @private
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*/
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this._value = null;
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/**
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* the inverse
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* @type {Tone}
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*/
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this._inverse = new Tone.Inverse(precision);
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/**
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* multiply input 0 by the inverse
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* @type {Tone.Multiply}
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*/
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this._mult = new Tone.Multiply();
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if (isFinite(divisor)){
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this._value = new Tone.Signal(divisor);
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this._value.connect(this._inverse);
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}
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this.input[1] = this._inverse;
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this._inverse.connect(this._mult, 0, 1);
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this.input[0] = this.output = this._mult.input[0];
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};
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Tone.extend(Tone.Divide, Tone.SignalBase);
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/**
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* set the divisor value
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* NB: if the value is known, use Tone.Multiply with the inverse of the value
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* Division is a computationally expensive operation.
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*
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* @param {number} value
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*/
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Tone.Divide.prototype.setValue = function(value){
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if (this._value !== null){
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this._value.setValue(value);
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} else {
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throw new Error("cannot switch from signal to number");
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}
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};
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/**
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* clean up
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*/
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Tone.Divide.prototype.dispose = function(){
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Tone.prototype.dispose.call(this);
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if (this._value){
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this._value.dispose();
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this._value = null;
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}
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this._inverse.dispose();
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this._inverse = null;
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this._mult.dispose();
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this._mult = null;
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};
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return Tone.Divide;
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}); |