Tone.js/Tone/instrument/MetalSynth.ts
2019-09-14 16:39:18 -04:00

259 lines
7 KiB
TypeScript

import { Envelope, EnvelopeOptions } from "../component/envelope/Envelope";
import { Filter } from "../component/filter/Filter";
import { Gain } from "../core/context/Gain";
import { ToneAudioNode, ToneAudioNodeOptions } from "../core/context/ToneAudioNode";
import { Cents, Frequency, NormalRange, Positive, Time } from "../core/type/Units";
import { deepMerge, omitFromObject, optionsFromArguments } from "../core/util/Defaults";
import { noOp, RecursivePartial } from "../core/util/Interface";
import { Multiply } from "../signal/Multiply";
import { Scale } from "../signal/Scale";
import { Signal } from "../signal/Signal";
import { FMOscillator } from "../source/oscillator/FMOscillator";
import { Monophonic, MonophonicOptions } from "./Monophonic";
export interface MetalSynthOptions extends MonophonicOptions {
harmonicity: Positive;
modulationIndex: Positive;
octaves: number;
resonance: Frequency;
envelope: Omit<EnvelopeOptions, keyof ToneAudioNodeOptions>;
}
/**
* Inharmonic ratio of frequencies based on the Roland TR-808
* Taken from https://ccrma.stanford.edu/papers/tr-808-cymbal-physically-informed-circuit-bendable-digital-model
*/
const inharmRatios: number[] = [1.0, 1.483, 1.932, 2.546, 2.630, 3.897];
/**
* A highly inharmonic and spectrally complex source with a highpass filter
* and amplitude envelope which is good for making metallophone sounds.
* Based on CymbalSynth by [@polyrhythmatic](https://github.com/polyrhythmatic).
* Inspiration from [Sound on Sound](https://shorturl.at/rSZ12).
*/
export class MetalSynth extends Monophonic<MetalSynthOptions> {
readonly name: string = "MetalSynth";
/**
* The frequency of the cymbal
*/
readonly frequency: Signal<Frequency>;
/**
* The detune applied to the oscillators
*/
readonly detune: Signal<Cents>;
/**
* The array of FMOscillators
*/
private _oscillators: FMOscillator[] = [];
/**
* The frequency multipliers
*/
private _freqMultipliers: Multiply[] = [];
/**
* The gain node for the envelope.
*/
private _amplitude: Gain;
/**
* Highpass the output
*/
private _highpass: Filter;
/**
* The number of octaves the highpass
* filter frequency ramps
*/
private _octaves: number;
/**
* Scale the body envelope for the highpass filter
*/
private _filterFreqScaler: Scale;
/**
* The envelope which is connected both to the
* amplitude and a highpass filter's cutoff frequency.
* The lower-limit of the filter is controlled by the [[resonance]]
*/
readonly envelope: Envelope;
constructor(options?: RecursivePartial<MetalSynthOptions>)
constructor() {
super(optionsFromArguments(MetalSynth.getDefaults(), arguments));
const options = optionsFromArguments(MetalSynth.getDefaults(), arguments);
this.detune = new Signal({
context: this.context,
units: "cents",
value: options.detune,
});
this.frequency = new Signal({
context: this.context,
units: "frequency",
});
this._amplitude = new Gain({
context: this.context,
gain: 0,
}).connect(this.output);
this._highpass = new Filter({
Q: -3.0102999566398125,
context: this.context,
type: "highpass",
}).connect(this._amplitude);
for (let i = 0; i < inharmRatios.length; i++) {
const osc = new FMOscillator({
context: this.context,
harmonicity: options.harmonicity,
modulationIndex: options.modulationIndex,
modulationType: "square",
onstop: i === 0 ? () => this.onsilence(this) : noOp,
type: "square",
});
osc.connect(this._highpass);
this._oscillators[i] = osc;
const mult = new Multiply({
context: this.context,
value: inharmRatios[i],
});
this._freqMultipliers[i] = mult;
this.frequency.chain(mult, osc.frequency);
this.detune.connect(osc.detune);
}
this._filterFreqScaler = new Scale({
context: this.context,
max: 7000,
min: this.toFrequency(options.resonance),
});
this.envelope = new Envelope({
attack: options.envelope.attack,
attackCurve: "linear",
context: this.context,
decay: options.envelope.decay,
release: options.envelope.release,
sustain: 0,
});
this.envelope.chain(this._filterFreqScaler, this._highpass.frequency);
this.envelope.connect(this._amplitude.gain);
// set the octaves
this._octaves = options.octaves;
this.octaves = options.octaves;
}
static getDefaults(): MetalSynthOptions {
return deepMerge(Monophonic.getDefaults(), {
envelope: Object.assign(
omitFromObject(Envelope.getDefaults(), Object.keys(ToneAudioNode.getDefaults())),
{
attack: 0.001,
decay: 1.4,
release: 0.2,
},
),
harmonicity: 5.1,
modulationIndex: 32,
octaves: 1.5,
resonance: 4000,
});
}
/**
* Trigger the attack.
* @param time When the attack should be triggered.
* @param velocity The velocity that the envelope should be triggered at.
*/
protected _triggerEnvelopeAttack(time: Time, velocity: NormalRange = 1): this {
this.envelope.triggerAttack(time, velocity);
this._oscillators.forEach(osc => osc.start(time));
if (this.envelope.sustain === 0) {
this._oscillators.forEach(osc => {
osc.stop(this.toSeconds(time) + this.toSeconds(this.envelope.attack) + this.toSeconds(this.envelope.decay));
});
}
return this;
}
/**
* Trigger the release of the envelope.
* @param time When the release should be triggered.
*/
protected _triggerEnvelopeRelease(time: Time): this {
this.envelope.triggerRelease(time);
this._oscillators.forEach(osc => osc.stop(this.toSeconds(time) + this.toSeconds(this.envelope.release)));
return this;
}
/**
* The modulationIndex of the oscillators which make up the source.
* see [[FMOscillator.modulationIndex]]
*/
get modulationIndex(): number {
return this._oscillators[0].modulationIndex.value;
}
set modulationIndex(val) {
this._oscillators.forEach(osc => (osc.modulationIndex.value = val));
}
/**
* The harmonicity of the oscillators which make up the source.
* see Tone.FMOscillator.harmonicity
*/
get harmonicity(): number {
return this._oscillators[0].harmonicity.value;
}
set harmonicity(val) {
this._oscillators.forEach(osc => (osc.harmonicity.value = val));
}
/**
* The lower level of the highpass filter which is attached to the envelope.
* This value should be between [0, 7000]
* @min 0
* @max 7000
*/
get resonance(): Frequency {
return this._filterFreqScaler.min;
}
set resonance(val) {
this._filterFreqScaler.min = this.toFrequency(val);
this.octaves = this._octaves;
}
/**
* The number of octaves above the "resonance" frequency
* that the filter ramps during the attack/decay envelope
*/
get octaves(): number {
return this._octaves;
}
set octaves(val) {
this._octaves = val;
this._filterFreqScaler.max = this._filterFreqScaler.min * Math.pow(2, val);
}
dispose(): this {
super.dispose();
this._oscillators.forEach(osc => osc.dispose());
this._freqMultipliers.forEach(freqMult => freqMult.dispose());
this.frequency.dispose();
this.detune.dispose();
this._filterFreqScaler.dispose();
this._amplitude.dispose();
this.envelope.dispose();
this._highpass.dispose();
return this;
}
}