mirror of
https://github.com/Tonejs/Tone.js
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102 lines
2 KiB
JavaScript
102 lines
2 KiB
JavaScript
define(["Tone/core/Tone", "Tone/component/Panner", "Tone/component/Volume", "Tone/core/AudioNode"], function(Tone){
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"use strict";
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/**
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* @class Tone.PanVol is a Tone.Panner and Tone.Volume in one.
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*
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* @extends {Tone.AudioNode}
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* @constructor
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* @param {AudioRange} pan the initial pan
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* @param {number} volume The output volume.
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* @example
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* //pan the incoming signal left and drop the volume
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* var panVol = new Tone.PanVol(-0.25, -12);
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*/
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Tone.PanVol = function(){
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var options = Tone.defaults(arguments, ["pan", "volume"], Tone.PanVol);
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Tone.AudioNode.call(this);
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/**
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* The panning node
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* @type {Tone.Panner}
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* @private
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*/
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this._panner = this.input = new Tone.Panner(options.pan);
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/**
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* The L/R panning control.
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* @type {AudioRange}
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* @signal
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*/
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this.pan = this._panner.pan;
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/**
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* The volume node
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* @type {Tone.Volume}
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* @private
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*/
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this._volume = this.output = new Tone.Volume(options.volume);
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/**
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* The volume control in decibels.
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* @type {Decibels}
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* @signal
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*/
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this.volume = this._volume.volume;
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//connections
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this._panner.connect(this._volume);
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this.mute = options.mute;
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this._readOnly(["pan", "volume"]);
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};
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Tone.extend(Tone.PanVol, Tone.AudioNode);
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/**
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* The defaults
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* @type {Object}
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* @const
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* @static
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*/
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Tone.PanVol.defaults = {
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"pan" : 0,
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"volume" : 0,
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"mute" : false
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};
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/**
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* Mute/unmute the volume
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* @memberOf Tone.PanVol#
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* @name mute
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* @type {Boolean}
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*/
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Object.defineProperty(Tone.PanVol.prototype, "mute", {
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get : function(){
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return this._volume.mute;
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},
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set : function(mute){
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this._volume.mute = mute;
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}
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});
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/**
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* clean up
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* @returns {Tone.PanVol} this
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*/
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Tone.PanVol.prototype.dispose = function(){
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Tone.AudioNode.prototype.dispose.call(this);
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this._writable(["pan", "volume"]);
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this._panner.dispose();
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this._panner = null;
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this.pan = null;
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this._volume.dispose();
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this._volume = null;
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this.volume = null;
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return this;
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};
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return Tone.PanVol;
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});
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