Tone.js/Tone/component/Merge.js
2015-06-20 19:25:49 -04:00

64 lines
1.3 KiB
JavaScript

define(["Tone/core/Tone"], function(Tone){
"use strict";
/**
* @class Merge two signals into the left and right
* channels of a single, stereo channel.
*
* @constructor
* @extends {Tone}
* @example
* var merge = new Tone.Merge();
* sigLeft.connect(merge.left);
* sigRight.connect(merge.right);
*/
Tone.Merge = function(){
Tone.call(this, 2, 0);
/**
* The left input channel.
* Alias for <code>input[0]</code>
* @type {GainNode}
*/
this.left = this.input[0] = this.context.createGain();
/**
* The right input channel.
* Alias for <code>input[1]</code>.
* @type {GainNode}
*/
this.right = this.input[1] = this.context.createGain();
/**
* the merger node for the two channels
* @type {ChannelMergerNode}
* @private
*/
this._merger = this.output = this.context.createChannelMerger(2);
//connections
this.left.connect(this._merger, 0, 0);
this.right.connect(this._merger, 0, 1);
};
Tone.extend(Tone.Merge);
/**
* Clean up.
* @returns {Tone.Merge} this
*/
Tone.Merge.prototype.dispose = function(){
Tone.prototype.dispose.call(this);
this.left.disconnect();
this.left = null;
this.right.disconnect();
this.right = null;
this._merger.disconnect();
this._merger = null;
return this;
};
return Tone.Merge;
});