mirror of
https://github.com/Tonejs/Tone.js
synced 2024-12-29 13:03:06 +00:00
389ccf8722
removing this.assert from Tone.js classes
569 lines
13 KiB
TypeScript
569 lines
13 KiB
TypeScript
import { Tone } from "../Tone";
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import { isDefined } from "./TypeCheck";
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import { assert } from "./Debug";
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/**
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* An IntervalTimeline event must have a time and duration
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*/
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export interface IntervalTimelineEvent {
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time: number;
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duration: number;
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[propName: string]: any;
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}
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type IteratorCallback = (event: IntervalTimelineEvent) => void;
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/**
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* Similar to Tone.Timeline, but all events represent
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* intervals with both "time" and "duration" times. The
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* events are placed in a tree structure optimized
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* for querying an intersection point with the timeline
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* events. Internally uses an [Interval Tree](https://en.wikipedia.org/wiki/Interval_tree)
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* to represent the data.
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*/
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export class IntervalTimeline extends Tone {
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readonly name: string = "IntervalTimeline";
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/**
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* The root node of the inteval tree
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*/
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private _root: IntervalNode | null = null;
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/**
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* Keep track of the length of the timeline.
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*/
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private _length = 0;
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/**
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* The event to add to the timeline. All events must
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* have a time and duration value
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* @param event The event to add to the timeline
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*/
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add(event: IntervalTimelineEvent): this {
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assert(isDefined(event.time), "Events must have a time property");
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assert(isDefined(event.duration), "Events must have a duration parameter");
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event.time = event.time.valueOf();
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let node: IntervalNode | null = new IntervalNode(event.time, event.time + event.duration, event);
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if (this._root === null) {
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this._root = node;
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} else {
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this._root.insert(node);
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}
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this._length++;
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// Restructure tree to be balanced
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while (node !== null) {
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node.updateHeight();
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node.updateMax();
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this._rebalance(node);
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node = node.parent;
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}
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return this;
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}
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/**
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* Remove an event from the timeline.
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* @param event The event to remove from the timeline
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*/
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remove(event: IntervalTimelineEvent): this {
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if (this._root !== null) {
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const results: IntervalNode[] = [];
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this._root.search(event.time, results);
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for (const node of results) {
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if (node.event === event) {
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this._removeNode(node);
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this._length--;
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break;
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}
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}
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}
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return this;
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}
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/**
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* The number of items in the timeline.
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* @readOnly
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*/
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get length(): number {
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return this._length;
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}
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/**
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* Remove events whose time time is after the given time
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* @param after The time to query.
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*/
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cancel(after: number): this {
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this.forEachFrom(after, event => this.remove(event));
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return this;
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}
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/**
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* Set the root node as the given node
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*/
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private _setRoot(node: IntervalNode | null): void {
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this._root = node;
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if (this._root !== null) {
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this._root.parent = null;
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}
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}
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/**
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* Replace the references to the node in the node's parent
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* with the replacement node.
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*/
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private _replaceNodeInParent(node: IntervalNode, replacement: IntervalNode | null): void {
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if (node.parent !== null) {
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if (node.isLeftChild()) {
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node.parent.left = replacement;
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} else {
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node.parent.right = replacement;
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}
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this._rebalance(node.parent);
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} else {
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this._setRoot(replacement);
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}
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}
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/**
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* Remove the node from the tree and replace it with
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* a successor which follows the schema.
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*/
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private _removeNode(node: IntervalNode): void {
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if (node.left === null && node.right === null) {
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this._replaceNodeInParent(node, null);
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} else if (node.right === null) {
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this._replaceNodeInParent(node, node.left);
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} else if (node.left === null) {
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this._replaceNodeInParent(node, node.right);
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} else {
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const balance = node.getBalance();
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let replacement: IntervalNode;
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let temp: IntervalNode | null = null;
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if (balance > 0) {
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if (node.left.right === null) {
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replacement = node.left;
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replacement.right = node.right;
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temp = replacement;
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} else {
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replacement = node.left.right;
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while (replacement.right !== null) {
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replacement = replacement.right;
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}
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if (replacement.parent) {
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replacement.parent.right = replacement.left;
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temp = replacement.parent;
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replacement.left = node.left;
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replacement.right = node.right;
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}
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}
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} else if (node.right.left === null) {
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replacement = node.right;
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replacement.left = node.left;
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temp = replacement;
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} else {
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replacement = node.right.left;
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while (replacement.left !== null) {
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replacement = replacement.left;
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}
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if (replacement.parent) {
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replacement.parent.left = replacement.right;
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temp = replacement.parent;
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replacement.left = node.left;
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replacement.right = node.right;
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}
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}
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if (node.parent !== null) {
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if (node.isLeftChild()) {
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node.parent.left = replacement;
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} else {
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node.parent.right = replacement;
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}
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} else {
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this._setRoot(replacement);
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}
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if (temp) {
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this._rebalance(temp);
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}
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}
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node.dispose();
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}
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/**
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* Rotate the tree to the left
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*/
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private _rotateLeft(node: IntervalNode): void {
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const parent = node.parent;
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const isLeftChild = node.isLeftChild();
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// Make node.right the new root of this sub tree (instead of node)
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const pivotNode = node.right;
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if (pivotNode) {
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node.right = pivotNode.left;
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pivotNode.left = node;
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}
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if (parent !== null) {
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if (isLeftChild) {
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parent.left = pivotNode;
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} else {
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parent.right = pivotNode;
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}
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} else {
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this._setRoot(pivotNode);
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}
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}
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/**
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* Rotate the tree to the right
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*/
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private _rotateRight(node: IntervalNode): void {
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const parent = node.parent;
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const isLeftChild = node.isLeftChild();
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// Make node.left the new root of this sub tree (instead of node)
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const pivotNode = node.left;
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if (pivotNode) {
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node.left = pivotNode.right;
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pivotNode.right = node;
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}
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if (parent !== null) {
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if (isLeftChild) {
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parent.left = pivotNode;
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} else {
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parent.right = pivotNode;
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}
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} else {
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this._setRoot(pivotNode);
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}
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}
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/**
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* Balance the BST
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*/
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private _rebalance(node: IntervalNode): void {
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const balance = node.getBalance();
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if (balance > 1 && node.left) {
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if (node.left.getBalance() < 0) {
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this._rotateLeft(node.left);
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} else {
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this._rotateRight(node);
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}
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} else if (balance < -1 && node.right) {
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if (node.right.getBalance() > 0) {
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this._rotateRight(node.right);
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} else {
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this._rotateLeft(node);
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}
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}
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}
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/**
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* Get an event whose time and duration span the give time. Will
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* return the match whose "time" value is closest to the given time.
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* @return The event which spans the desired time
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*/
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get(time: number): IntervalTimelineEvent | null {
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if (this._root !== null) {
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const results: IntervalNode[] = [];
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this._root.search(time, results);
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if (results.length > 0) {
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let max = results[0];
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for (let i = 1; i < results.length; i++) {
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if (results[i].low > max.low) {
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max = results[i];
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}
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}
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return max.event;
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}
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}
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return null;
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}
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/**
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* Iterate over everything in the timeline.
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* @param callback The callback to invoke with every item
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*/
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forEach(callback: IteratorCallback): this {
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if (this._root !== null) {
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const allNodes: IntervalNode[] = [];
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this._root.traverse(node => allNodes.push(node));
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allNodes.forEach(node => {
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if (node.event) {
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callback(node.event);
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}
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});
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}
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return this;
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}
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/**
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* Iterate over everything in the array in which the given time
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* overlaps with the time and duration time of the event.
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* @param time The time to check if items are overlapping
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* @param callback The callback to invoke with every item
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*/
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forEachAtTime(time: number, callback: IteratorCallback): this {
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if (this._root !== null) {
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const results: IntervalNode[] = [];
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this._root.search(time, results);
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results.forEach(node => {
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if (node.event) {
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callback(node.event);
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}
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});
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}
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return this;
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}
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/**
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* Iterate over everything in the array in which the time is greater
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* than or equal to the given time.
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* @param time The time to check if items are before
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* @param callback The callback to invoke with every item
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*/
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forEachFrom(time: number, callback: IteratorCallback): this {
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if (this._root !== null) {
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const results: IntervalNode[] = [];
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this._root.searchAfter(time, results);
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results.forEach(node => {
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if (node.event) {
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callback(node.event);
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}
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});
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}
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return this;
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}
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/**
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* Clean up
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*/
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dispose(): this {
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super.dispose();
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if (this._root !== null) {
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this._root.traverse(node => node.dispose());
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}
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this._root = null;
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return this;
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}
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}
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//-------------------------------------
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// INTERVAL NODE HELPER
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//-------------------------------------
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/**
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* Represents a node in the binary search tree, with the addition
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* of a "high" value which keeps track of the highest value of
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* its children.
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* References:
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* https://brooknovak.wordpress.com/2013/12/07/augmented-interval-tree-in-c/
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* http://www.mif.vu.lt/~valdas/ALGORITMAI/LITERATURA/Cormen/Cormen.pdf
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* @param low
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* @param high
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*/
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class IntervalNode {
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// the event container
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event: IntervalTimelineEvent | null;
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// the low value
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low: number;
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// the high value
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high: number;
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// the high value for this and all child nodes
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max: number;
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// the nodes to the left
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private _left: IntervalNode | null = null;
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// the nodes to the right
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private _right: IntervalNode | null = null;
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// the parent node
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parent: IntervalNode | null = null;
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// the number of child nodes
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height = 0;
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constructor(low: number, high: number, event: IntervalTimelineEvent) {
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this.event = event;
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// the low value
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this.low = low;
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// the high value
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this.high = high;
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// the high value for this and all child nodes
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this.max = this.high;
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}
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/**
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* Insert a node into the correct spot in the tree
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*/
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insert(node: IntervalNode): void {
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if (node.low <= this.low) {
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if (this.left === null) {
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this.left = node;
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} else {
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this.left.insert(node);
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}
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} else if (this.right === null) {
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this.right = node;
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} else {
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this.right.insert(node);
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}
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}
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/**
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* Search the tree for nodes which overlap
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* with the given point
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* @param point The point to query
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* @param results The array to put the results
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*/
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search(point: number, results: IntervalNode[]): void {
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// If p is to the right of the rightmost point of any interval
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// in this node and all children, there won't be any matches.
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if (point > this.max) {
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return;
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}
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// Search left children
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if (this.left !== null) {
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this.left.search(point, results);
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}
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// Check this node
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if (this.low <= point && this.high > point) {
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results.push(this);
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}
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// If p is to the left of the time of this interval,
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// then it can't be in any child to the right.
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if (this.low > point) {
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return;
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}
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// Search right children
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if (this.right !== null) {
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this.right.search(point, results);
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}
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}
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/**
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* Search the tree for nodes which are less
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* than the given point
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* @param point The point to query
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* @param results The array to put the results
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*/
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searchAfter(point: number, results: IntervalNode[]): void {
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// Check this node
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if (this.low >= point) {
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results.push(this);
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if (this.left !== null) {
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this.left.searchAfter(point, results);
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}
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}
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// search the right side
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if (this.right !== null) {
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this.right.searchAfter(point, results);
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}
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}
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/**
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* Invoke the callback on this element and both it's branches
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* @param {Function} callback
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*/
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traverse(callback: (self: IntervalNode) => void): void {
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callback(this);
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if (this.left !== null) {
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this.left.traverse(callback);
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}
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if (this.right !== null) {
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this.right.traverse(callback);
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}
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}
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/**
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* Update the height of the node
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*/
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updateHeight(): void {
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if (this.left !== null && this.right !== null) {
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this.height = Math.max(this.left.height, this.right.height) + 1;
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} else if (this.right !== null) {
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this.height = this.right.height + 1;
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} else if (this.left !== null) {
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this.height = this.left.height + 1;
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} else {
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this.height = 0;
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}
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}
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/**
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* Update the height of the node
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*/
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updateMax(): void {
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this.max = this.high;
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if (this.left !== null) {
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this.max = Math.max(this.max, this.left.max);
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}
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if (this.right !== null) {
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this.max = Math.max(this.max, this.right.max);
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}
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}
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/**
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* The balance is how the leafs are distributed on the node
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* @return Negative numbers are balanced to the right
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*/
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getBalance(): number {
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let balance = 0;
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if (this.left !== null && this.right !== null) {
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balance = this.left.height - this.right.height;
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} else if (this.left !== null) {
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balance = this.left.height + 1;
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} else if (this.right !== null) {
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balance = -(this.right.height + 1);
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}
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return balance;
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}
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/**
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* @returns true if this node is the left child of its parent
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*/
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isLeftChild(): boolean {
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return this.parent !== null && this.parent.left === this;
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}
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/**
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* get/set the left node
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*/
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get left(): IntervalNode | null {
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return this._left;
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}
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set left(node: IntervalNode | null) {
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this._left = node;
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if (node !== null) {
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node.parent = this;
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}
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this.updateHeight();
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this.updateMax();
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}
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/**
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* get/set the right node
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*/
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get right(): IntervalNode | null {
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return this._right;
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}
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set right(node: IntervalNode | null) {
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this._right = node;
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if (node !== null) {
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node.parent = this;
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}
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this.updateHeight();
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this.updateMax();
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}
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/**
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* null out references.
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*/
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dispose(): void {
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this.parent = null;
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this._left = null;
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this._right = null;
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this.event = null;
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}
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}
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