Tone.js/Tone/effect/Freeverb.ts
2019-11-03 18:35:17 -05:00

140 lines
4.2 KiB
TypeScript

import { StereoEffect, StereoEffectOptions } from "./StereoEffect";
import { Frequency, NormalRange } from "../core/type/Units";
import { optionsFromArguments } from "../core/util/Defaults";
import { readOnly } from "../core/util/Interface";
import { Signal } from "../signal/Signal";
import { LowpassCombFilter } from "../component/filter/LowpassCombFilter";
export interface FreeverbOptions extends StereoEffectOptions {
dampening: Frequency;
roomSize: NormalRange;
}
/**
* An array of comb filter delay values from Freeverb implementation
*/
const combFilterTunings = [1557 / 44100, 1617 / 44100, 1491 / 44100, 1422 / 44100, 1277 / 44100, 1356 / 44100, 1188 / 44100, 1116 / 44100];
/**
* An array of allpass filter frequency values from Freeverb implementation
*/
const allpassFilterFrequencies = [225, 556, 441, 341];
/**
* Freeverb is a reverb based on [Freeverb](https://ccrma.stanford.edu/~jos/pasp/Freeverb.html).
* Read more on reverb on [Sound On Sound](https://web.archive.org/web/20160404083902/http://www.soundonsound.com:80/sos/feb01/articles/synthsecrets.asp).
* @example
* var freeverb = new Freeverb().toMaster();
* freeverb.dampening.value = 1000;
* //routing synth through the reverb
* var synth = new Tone.AMSynth().connect(freeverb);
*/
export class Freeverb extends StereoEffect<FreeverbOptions> {
readonly name: string = "Freeverb";
/**
* The roomSize value between 0 and 1. A larger roomSize will result in a longer decay.
*/
readonly roomSize: Signal<"normalRange">;
/**
* the comb filters
*/
private _combFilters: LowpassCombFilter[] = [];
/**
* the allpass filters on the left
*/
private _allpassFiltersL: BiquadFilterNode[] = [];
/**
* the allpass filters on the right
*/
private _allpassFiltersR: BiquadFilterNode[]= [];
/**
* @param roomSize Correlated to the decay time.
* @param dampening The cutoff frequency of a lowpass filter as part of the reverb.
*/
constructor(roomSize?: NormalRange, dampening?: Frequency);
constructor(options?: Partial<FreeverbOptions>);
constructor() {
super(optionsFromArguments(Freeverb.getDefaults(), arguments, ["roomSize", "dampening"]));
const options = optionsFromArguments(Freeverb.getDefaults(), arguments, ["roomSize", "dampening"]);
this.roomSize = new Signal({
context: this.context,
value: options.roomSize,
units: "normalRange",
});
// make the allpass filters on the right
for (let l = 0; l < allpassFilterFrequencies.length; l++) {
let allpassL = this.context.createBiquadFilter();
allpassL.type = "allpass";
allpassL.frequency.value = allpassFilterFrequencies[l];
this._allpassFiltersL.push(allpassL);
}
// make the allpass filters on the left
for (let r = 0; r < allpassFilterFrequencies.length; r++) {
let allpassR = this.context.createBiquadFilter();
allpassR.type = "allpass";
allpassR.frequency.value = allpassFilterFrequencies[r];
this._allpassFiltersR.push(allpassR);
}
// make the comb filters
for (let c = 0; c < combFilterTunings.length; c++) {
const lfpf = new LowpassCombFilter({
context: this.context,
delayTime: combFilterTunings[c],
dampening: options.dampening,
});
if (c < combFilterTunings.length / 2) {
this.connectEffectLeft(lfpf, ...this._allpassFiltersL);
} else {
this.connectEffectRight(lfpf, ...this._allpassFiltersR);
}
this.roomSize.connect(lfpf.resonance);
this._combFilters.push(lfpf);
}
readOnly(this, ["roomSize"]);
}
static getDefaults(): FreeverbOptions {
return Object.assign(StereoEffect.getDefaults(), {
roomSize: 0.7,
dampening: 3000
});
}
/**
* The amount of dampening of the reverberant signal.
*/
get dampening(): Frequency {
return this._combFilters[0].dampening;
}
set dampening(d) {
this._combFilters.forEach(c => c.dampening = d);
}
dispose(): this {
super.dispose();
for (let al = 0; al < this._allpassFiltersL.length; al++) {
this._allpassFiltersL[al].disconnect();
}
for (let ar = 0; ar < this._allpassFiltersR.length; ar++) {
this._allpassFiltersR[ar].disconnect();
}
for (let cf = 0; cf < this._combFilters.length; cf++) {
this._combFilters[cf].dispose();
}
this.roomSize.dispose();
return this;
}
}