mirror of
https://github.com/Tonejs/Tone.js
synced 2024-11-17 00:58:09 +00:00
67 lines
No EOL
1.8 KiB
HTML
67 lines
No EOL
1.8 KiB
HTML
<!DOCTYPE html>
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<html>
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<head>
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<meta charset="utf-8">
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<title>PLAYER</title>
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<meta name="viewport" content="width=device-width, initial-scale=1, user-scalable=no">
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<script type="text/javascript" src="./deps/jquery.min.js"></script>
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<script type="text/javascript" src="../build/Tone.js"></script>
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<script type="text/javascript" src="./deps/nexusUI.js"></script>
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<script type="text/javascript" src="./deps/prism.js"></script>
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<script type="text/javascript" src="./scripts/Interface.js"></script>
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<link rel="stylesheet" type="text/css" href="./style/examples.css">
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<link rel="stylesheet" type="text/css" href="./style/prism.css">
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<script type="text/javascript">
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// jshint ignore: start
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</script>
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</head>
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<body>
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<div id="Explanation">
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Player
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<br>
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<br>
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Press "on" to hear a grain from the player. Change the start and end points of the grain by adjusting the range slider.
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</div>
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<div id="Content">
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<div id="LoadingBar"></div>
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<div id="Rack"></div>
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<div id="Code"></div>
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</div>
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<script id="ToneCode" type="text/javascript">
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//the player
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var player = new Tone.Player("./audio/casio/A1.mp3")
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.toMaster();
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//loop setting
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player.loop = true;
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player.loopStart = 0.1;
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player.loopEnd = 0.11;
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</script>
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<script id="GUI" type="text/javascript">
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var duration = 2.521655328798186;
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Interface.Loading("LoadingBar");
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Interface.Toggle("Rack", function(on){
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if (on){
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player.start();
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} else {
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player.stop();
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}
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});
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Interface.Rack("Rack", "Player");
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var range = Interface.Range("Rack", function(data){
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player.loopStart = data.start * duration;
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player.loopEnd = data.stop * duration;
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});
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range.label = "grain";
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range.val.start = duration * player.loopStart;
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range.val.stop = duration * player.loopEnd;
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range.draw();
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Interface.Code("Code", "ToneCode");
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</script>
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</body>
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</html> |