mirror of
https://github.com/Tonejs/Tone.js
synced 2024-11-16 16:48:00 +00:00
263 lines
No EOL
6.6 KiB
JavaScript
263 lines
No EOL
6.6 KiB
JavaScript
define(["Test", "Tone/core/Clock"], function (Test, Clock) {
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describe("Clock", function(){
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this.timeout(2500);
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it ("can be created and disposed", function(){
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var clock = new Clock();
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clock.dispose();
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Test.wasDisposed(clock);
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});
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context("Get/Set values", function(){
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it ("can get and set the frequency", function(){
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var clock = new Clock(function(){}, 2);
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expect(clock.frequency.value).to.equal(2);
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clock.frequency.value = 0.2;
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expect(clock.frequency.value).to.be.closeTo(0.2, 0.001);
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clock.dispose();
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});
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it ("invokes the callback when started", function(done){
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var clock = new Clock(function(){
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clock.dispose();
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done();
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}, 1).start();
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});
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it ("can be constructed with an options object", function(done){
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var clock = new Clock({
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"callback" : function(){
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clock.dispose();
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done();
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},
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"frequency" : 8
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}).start();
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expect(clock.frequency.value).to.equal(8);
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});
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it ("can get and set it's values with the set/get", function(){
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var clock = new Clock();
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clock.set({
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"frequency" : 2,
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"lookAhead" : 0.1
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});
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var gotValues = clock.get();
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expect(gotValues.frequency).to.equal(2);
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expect(gotValues.lookAhead).to.equal(0.1);
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clock.dispose();
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});
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});
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context("State", function(){
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it ("correctly returns the scheduled play state", function(done){
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var clock = new Clock();
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expect(clock.state).to.equal("stopped");
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clock.start().stop("+0.5");
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setTimeout(function(){
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expect(clock.state).to.equal("started");
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}, 100);
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setTimeout(function(){
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expect(clock.state).to.equal("stopped");
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clock.dispose();
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done();
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}, 600);
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});
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it("can start, pause, and stop", function(done){
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var clock = new Clock();
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clock.start().pause("+0.2").stop("+0.4");
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setTimeout(function(){
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expect(clock.state).to.equal("started");
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}, 100);
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setTimeout(function(){
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expect(clock.state).to.equal("paused");
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}, 300);
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setTimeout(function(){
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expect(clock.state).to.equal("stopped");
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clock.dispose();
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done();
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}, 500);
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});
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it("can schedule multiple start and stops", function(done){
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var clock = new Clock();
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clock.start().pause("+0.2").stop("+0.4").start("+0.6").stop("+0.8");
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setTimeout(function(){
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expect(clock.state).to.equal("started");
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expect(clock.ticks).to.be.above(0);
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}, 100);
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setTimeout(function(){
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expect(clock.state).to.equal("paused");
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expect(clock.ticks).to.be.above(0);
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}, 300);
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setTimeout(function(){
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expect(clock.state).to.equal("stopped");
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expect(clock.ticks).to.equal(0);
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}, 500);
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setTimeout(function(){
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expect(clock.state).to.equal("started");
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expect(clock.ticks).to.be.above(0);
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}, 700);
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setTimeout(function(){
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expect(clock.state).to.equal("stopped");
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expect(clock.ticks).to.equal(0);
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clock.dispose();
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done();
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}, 900);
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});
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});
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context("Scheduling", function(){
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it ("passes a time to the callback", function(done){
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var clock = new Clock(function(time){
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expect(time).to.be.a.number;
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clock.dispose();
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done();
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}, 1).start();
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});
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it ("invokes the callback with a time great than now", function(done){
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var clock = new Clock(function(time){
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clock.dispose();
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expect(time).to.be.greaterThan(now);
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done();
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}, 1);
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var now = clock.now();
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var startTime = now + 0.1;
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clock.start(startTime);
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});
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it ("invokes the callback with a time equal to the lookAhead time", function(done){
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var clock = new Clock(function(time){
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clock.dispose();
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expect(time - now).to.be.closeTo(clock.lookAhead, 0.01);
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done();
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}, 1);
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clock.lookAhead = 0.1;
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var now = clock.now();
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var startTime = now + 0.1;
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clock.start(startTime);
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});
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it ("invokes the first callback at the given start time", function(done){
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var clock = new Clock(function(time){
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clock.dispose();
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expect(time).to.equal(startTime);
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done();
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}, 1);
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var startTime = clock.now() + 0.1;
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clock.start(startTime);
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});
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it ("can be scheduled to stop in the future", function(done){
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var invokations = 0;
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var clock = new Clock(function(){
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invokations++;
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}, 2);
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var now = clock.now();
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var stopTime = now + 0.5;
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clock.start(now).stop(stopTime);
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setTimeout(function(){
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expect(invokations).to.equal(1);
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clock.dispose();
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done();
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}, 1000);
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});
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it ("invokes the right number of callbacks given the duration", function(done){
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var invokations = 0;
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var clock = new Clock(function(){
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invokations++;
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}, 10);
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var now = clock.now();
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var stopTime = now + 0.5;
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clock.start(now).stop(stopTime);
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setTimeout(function(){
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expect(invokations).to.equal(5);
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clock.dispose();
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done();
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}, 1000);
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});
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it ("can schedule the frequency of the clock", function(done){
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var invokations = 0;
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var clock = new Clock(function(){
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invokations++;
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}, 2);
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var now = clock.now();
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var stopTime = now + 1.1;
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clock.start(now).stop(stopTime);
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clock.frequency.setValueAtTime(4, now + 0.5);
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setTimeout(function(){
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expect(invokations).to.equal(4);
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clock.dispose();
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done();
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}, 2000);
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});
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});
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context("Ticks", function(){
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it ("has 0 ticks when first created", function(){
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var clock = new Clock();
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expect(clock.ticks).to.equal(0);
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clock.dispose();
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});
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it ("increments 1 tick per callback", function(done){
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var ticks = 0;
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var clock = new Clock(function(){
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ticks++;
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}, 0.05).start();
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setTimeout(function(){
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expect(ticks).to.equal(clock.ticks);
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clock.dispose();
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done();
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}, 600);
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});
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it ("resets ticks on stop", function(done){
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var clock = new Clock(function(){}, 0.05).start().stop("+0.5");
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setTimeout(function(){
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expect(clock.ticks).to.be.above(0);
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}, 100);
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setTimeout(function(){
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expect(clock.ticks).to.equal(0);
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clock.dispose();
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done();
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}, 600);
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});
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it ("does not reset ticks on pause but stops incrementing", function(done){
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var clock = new Clock(function(){}, 0.05).start().pause("+0.3");
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var pausedTicks;
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setTimeout(function(){
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pausedTicks = clock.ticks;
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}, 400);
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setTimeout(function(){
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expect(clock.ticks).to.equal(pausedTicks);
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clock.dispose();
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done();
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}, 600);
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});
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it ("can start with a tick offset", function(done){
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var clock = new Clock(function(){
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expect(clock.ticks).to.equal(4);
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clock.dispose();
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done();
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}, 0.5);
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expect(clock.ticks).to.equal(0);
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clock.start(undefined, 4);
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});
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});
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});
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}); |