Tone.js/Tone/signal/Negate.js
2015-06-14 01:17:09 -04:00

38 lines
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866 B
JavaScript

define(["Tone/core/Tone", "Tone/signal/Multiply", "Tone/signal/Signal"], function(Tone){
"use strict";
/**
* @class Negate the incoming signal. i.e. an input signal of 10 will output -10
*
* @constructor
* @extends {Tone.SignalBase}
* @example
* var neg = new Tone.Negate();
* var sig = new Tone.Signal(-2).connect(neg);
* //output of neg is positive 2.
*/
Tone.Negate = function(){
/**
* negation is done by multiplying by -1
* @type {Tone.Multiply}
* @private
*/
this._multiply = this.input = this.output = new Tone.Multiply(-1);
};
Tone.extend(Tone.Negate, Tone.SignalBase);
/**
* clean up
* @returns {Tone.Negate} this
*/
Tone.Negate.prototype.dispose = function(){
Tone.prototype.dispose.call(this);
this._multiply.dispose();
this._multiply = null;
return this;
};
return Tone.Negate;
});