mirror of
https://github.com/Tonejs/Tone.js
synced 2024-11-16 16:48:00 +00:00
220 lines
No EOL
5.4 KiB
JavaScript
220 lines
No EOL
5.4 KiB
JavaScript
define(["Tone/core/Tone", "Tone/core/Transport", "Tone/component/Volume", "Tone/core/Master",
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"Tone/type/Type", "Tone/core/TimelineState", "Tone/signal/Signal"],
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function(Tone){
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"use strict";
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/**
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* @class Base class for sources. Sources have start/stop methods
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* and the ability to be synced to the
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* start/stop of Tone.Transport.
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*
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* @constructor
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* @extends {Tone}
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* @example
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* //Multiple state change events can be chained together,
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* //but must be set in the correct order and with ascending times
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*
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* // OK
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* state.start().stop("+0.2");
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* // AND
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* state.start().stop("+0.2").start("+0.4").stop("+0.7")
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*
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* // BAD
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* state.stop("+0.2").start();
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* // OR
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* state.start("+0.3").stop("+0.2");
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*
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*/
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Tone.Source = function(options){
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//Sources only have an output and no input
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Tone.call(this);
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options = this.defaultArg(options, Tone.Source.defaults);
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/**
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* The output volume node
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* @type {Tone.Volume}
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* @private
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*/
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this._volume = this.output = new Tone.Volume(options.volume);
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/**
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* The volume of the output in decibels.
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* @type {Decibels}
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* @signal
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* @example
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* source.volume.value = -6;
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*/
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this.volume = this._volume.volume;
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this._readOnly("volume");
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/**
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* Keep track of the scheduled state.
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* @type {Tone.TimelineState}
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* @private
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*/
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this._state = new Tone.TimelineState(Tone.State.Stopped);
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/**
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* The synced `start` callback function from the transport
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* @type {Function}
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* @private
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*/
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this._syncStart = function(time, offset){
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time = this.toSeconds(time);
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time += this.toSeconds(this._startDelay);
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this.start(time, offset);
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}.bind(this);
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/**
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* The synced `stop` callback function from the transport
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* @type {Function}
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* @private
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*/
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this._syncStop = this.stop.bind(this);
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/**
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* The offset from the start of the Transport `start`
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* @type {Time}
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* @private
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*/
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this._startDelay = 0;
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//make the output explicitly stereo
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this._volume.output.output.channelCount = 2;
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this._volume.output.output.channelCountMode = "explicit";
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};
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Tone.extend(Tone.Source);
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/**
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* The default parameters
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* @static
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* @const
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* @type {Object}
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*/
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Tone.Source.defaults = {
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"volume" : 0,
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};
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/**
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* Returns the playback state of the source, either "started" or "stopped".
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* @type {Tone.State}
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* @readOnly
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* @memberOf Tone.Source#
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* @name state
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*/
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Object.defineProperty(Tone.Source.prototype, "state", {
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get : function(){
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return this._state.getStateAtTime(this.now());
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}
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});
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/**
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* Mute the output.
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* @memberOf Tone.Source#
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* @type {boolean}
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* @name mute
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* @example
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* //mute the output
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* source.mute = true;
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*/
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Object.defineProperty(Tone.Source.prototype, "mute", {
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get : function(){
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return this._volume.mute;
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},
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set : function(mute){
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this._volume.mute = mute;
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}
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});
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/**
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* Start the source at the specified time. If no time is given,
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* start the source now.
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* @param {Time} [time=now] When the source should be started.
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* @returns {Tone.Source} this
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* @example
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* source.start("+0.5"); //starts the source 0.5 seconds from now
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*/
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Tone.Source.prototype.start = function(time){
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time = this.toSeconds(time);
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if (this._state.getStateAtTime(time) !== Tone.State.Started || this.retrigger){
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this._state.setStateAtTime(Tone.State.Started, time);
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if (this._start){
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this._start.apply(this, arguments);
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}
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}
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return this;
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};
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/**
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* Stop the source at the specified time. If no time is given,
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* stop the source now.
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* @param {Time} [time=now] When the source should be stopped.
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* @returns {Tone.Source} this
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* @example
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* source.stop(); // stops the source immediately
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*/
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Tone.Source.prototype.stop = function(time){
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time = this.toSeconds(time);
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this._state.cancel(time);
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this._state.setStateAtTime(Tone.State.Stopped, time);
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if (this._stop){
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this._stop.apply(this, arguments);
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}
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return this;
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};
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/**
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* Sync the source to the Transport so that when the transport
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* is started, this source is started and when the transport is stopped
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* or paused, so is the source.
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*
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* @param {Time} [delay=0] Delay time before starting the source after the
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* Transport has started.
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* @returns {Tone.Source} this
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* @example
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* //sync the source to start 1 measure after the transport starts
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* source.sync("1m");
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* //start the transport. the source will start 1 measure later.
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* Tone.Transport.start();
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*/
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Tone.Source.prototype.sync = function(delay){
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this._startDelay = this.defaultArg(delay, 0);
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Tone.Transport.on("start", this._syncStart);
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Tone.Transport.on("stop pause", this._syncStop);
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return this;
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};
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/**
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* Unsync the source to the Transport. See Tone.Source.sync
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* @returns {Tone.Source} this
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*/
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Tone.Source.prototype.unsync = function(){
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this._startDelay = 0;
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Tone.Transport.off("start", this._syncStart);
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Tone.Transport.off("stop pause", this._syncStop);
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return this;
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};
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/**
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* Clean up.
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* @return {Tone.Source} this
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*/
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Tone.Source.prototype.dispose = function(){
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this.stop();
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Tone.prototype.dispose.call(this);
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this.unsync();
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this._writable("volume");
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this._volume.dispose();
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this._volume = null;
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this.volume = null;
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this._state.dispose();
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this._state = null;
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this._syncStart = null;
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this._syncStart = null;
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};
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return Tone.Source;
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}); |