mirror of
https://github.com/Tonejs/Tone.js
synced 2024-11-16 08:38:00 +00:00
79 lines
No EOL
1.8 KiB
HTML
79 lines
No EOL
1.8 KiB
HTML
<html>
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<head>
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<title>Envelope</title>
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<meta name="viewport" content="width=device-width, initial-scale=1, user-scalable=no">
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<script type="text/javascript" src="./deps/jquery.min.js"></script>
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<script type="text/javascript" src="./deps/jquery-ui.js"></script>
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<script type="text/javascript" src="./deps/jquery.ui.touch-punch.js"></script>
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<script type="text/javascript" src="../build/Tone.js"></script>
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<script type="text/javascript" src="./Widgets.js"></script>
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<script type="text/javascript" src="./ExampleList.js"></script>
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<link rel="stylesheet" type="text/css" href="./style/widgets.css">
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<link rel="stylesheet" type="text/css" href="./style/jquery-ui.css">
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</head>
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<body>
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<div id="Container">
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<div id="Explanation">
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ADSR Envelope
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<br>
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<br>
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Click the button to trigger the attack/decay portion of the envelope.
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Let go of the button to trigger the release.
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</div>
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<div id="Content"></div>
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</div>
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<script type="text/javascript">
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/* global Tone, GUI*/
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var env = new Tone.Envelope(0.05, 0.01, 0.4, 0.4);
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var osc = new Tone.Oscillator(440, "square");
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//connect the envelope to the output gain
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env.connect(osc.output.gain);
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//start the oscillator
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osc.toMaster();
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osc.start();
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// GUI //
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$(function(){
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var container = $("#Content");
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new GUI.TopBar(Tone);
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//sliders for the envelope controls
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new GUI.Envelope(container, env, "envelope");
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new GUI.Momentary(container, function(down){
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if (down){
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env.triggerAttack();
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} else {
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env.triggerRelease();
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}
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}, "attack", "release");
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});
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</script>
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<style type="text/css">
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#Content {
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text-align: center;
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width: 180px;
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height: 200px;
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}
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.Envelope {
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margin: auto;
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}
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.Momentary {
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margin-top: 10px;
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width: 100%;
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}
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</style>
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</body>
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</html> |