mirror of
https://github.com/Tonejs/Tone.js
synced 2024-11-16 16:48:00 +00:00
81 lines
No EOL
2.5 KiB
HTML
81 lines
No EOL
2.5 KiB
HTML
<!DOCTYPE html>
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<html>
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<head>
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<meta charset="utf-8">
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<title>SIGNAL PROCESSING</title>
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<meta name="viewport" content="width=device-width, initial-scale=1, user-scalable=no">
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<script type="text/javascript" src="./deps/jquery.min.js"></script>
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<script type="text/javascript" src="../build/Tone.js"></script>
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<script type="text/javascript" src="./deps/nexusUI.js"></script>
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<script type="text/javascript" src="./deps/prism.js"></script>
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<script type="text/javascript" src="./scripts/Interface.js"></script>
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<link rel="stylesheet" type="text/css" href="./style/examples.css">
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<link rel="stylesheet" type="text/css" href="./style/prism.css">
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<script type="text/javascript">
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// jshint ignore: start
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</script>
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</head>
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<body>
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<div id="Explanation">
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Audio-Rate Math
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<br>
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<br>
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One of the most powerful features of Tone.js is the ability to
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perform math and logic on audio-rate signal. Signals
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can be ramped and scheduled to control Audio Parameters and
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other Signals making it simple to create elaborate,
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interconnected automations. Additionally, Signals and Signal maths use no
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ScriptProcessorNodes which make them very efficient.
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</div>
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<div id="Content">
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<div id='Rack'></div>
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<div id='CodeRack'></div>
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</div>
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<script id="ToneCode" type="text/javascript">
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//the driving signal
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var signal = new Tone.Signal(0);
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//take the absolute value of the signal
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var abs = new Tone.Abs();
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//add a constant value to the dry signal
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var adder = new Tone.Add(100);
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//normalize the added value between 0 to 1
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var norm = new Tone.Normalize(100, 101);
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//scale the normalized value between 5 and 10
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var scaler = new Tone.Scale(5, 10);
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//multiply the output by 10
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var mult = new Tone.Multiply(10);
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//clip the results between 70 and 80
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var clip = new Tone.Clip(70, 80);
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//chain the components together
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signal.chain(abs, adder, norm, scaler, mult, clip);
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</script>
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<script id="ToneCode" type="text/javascript">
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Interface.Rack("Rack", "Signals");
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var signalSlider = Interface.Slider("Rack", signal, "value", -1, 1);
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signalSlider.label = ""
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signalSlider.draw();
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Interface.Meter("Rack", signal, "Tone.Signal");
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Interface.Meter("Rack", abs, "Tone.Abs()");
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Interface.Meter("Rack", adder, "Tone.Add(100)");
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Interface.Meter("Rack", norm, "Tone.Normalize(100, 101)");
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Interface.Meter("Rack", scaler, "Tone.Scale(5, 10)");
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Interface.Meter("Rack", mult, "Tone.Multiply(10)");
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Interface.Meter("Rack", clip, "Tone.Clip(70, 80)");
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Interface.Code("CodeRack", "ToneCode");
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</script>
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</body>
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</html> |