mirror of
https://github.com/Tonejs/Tone.js
synced 2024-11-16 16:48:00 +00:00
103 lines
No EOL
2.9 KiB
HTML
103 lines
No EOL
2.9 KiB
HTML
<!DOCTYPE html>
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<html>
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<head>
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<meta charset="utf-8">
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<title>BUSES</title>
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<meta name="viewport" content="width=device-width, initial-scale=1, user-scalable=no">
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<script type="text/javascript" src="../build/Tone.js"></script>
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<script type="text/javascript" src="../build/Tone.Preset.js"></script>
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<script type="text/javascript" src="./deps/jquery.min.js"></script>
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<script type="text/javascript" src="./deps/qwerty-hancock.js"></script>
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<script type="text/javascript" src="./deps/nexusUI.js"></script>
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<script type="text/javascript" src="./deps/prism.js"></script>
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<script type="text/javascript" src="./scripts/Interface.js"></script>
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<link rel="stylesheet" type="text/css" href="./style/examples.css">
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<link rel="stylesheet" type="text/css" href="./style/prism.css">
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<script type="text/javascript">
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// jshint ignore: start
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</script>
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</head>
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<body>
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<div id="Explanation">
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Buses
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<br>
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<br>
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Buses allow you to send signal using named sends and receives. Sometimes
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this is advantageous over directly connecting nodes for modularity and loose coupling.
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</div>
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<div id="Content">
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<div id="KeyRack">
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<div id="Keyboard"></div>
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</div>
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<div id="Rack"></div>
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<div id="CodeBlock"></div>
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</div>
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<script id="ToneCode" type="text/javascript">
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//the dry signal which goes to the master output
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var dry = Tone.context.createGain()
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.toMaster();
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//the synth
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var synth = new Tone.MonoSynth()
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.setPreset("Barky")
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.connect(dry);
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//need to force the single channel synth
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//signal a stereo signal for the the chorus
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var mono = new Tone.Mono();
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synth.connect(mono);
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var chorusSend = mono.send("chorus", 0);
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var chebySend = synth.send("cheby", 0);
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var autowahSend = synth.send("autowah", 0);
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//make some effects
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var chorus = new Tone.Chorus()
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.receive("chorus")
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.setPreset("Ether")
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.toMaster();
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var cheby = new Tone.Chebyshev(50)
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.receive("cheby")
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.toMaster();
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var autoWah = new Tone.AutoWah()
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.receive("autowah")
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.setPreset("Talker")
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.toMaster();
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</script>
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<script id="gui" type="text/javascript">
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Interface.Rack("KeyRack", "MonoSynth");
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Interface.Rack("Rack", "Sends");
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var keyboard = new QwertyHancock({
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id: "Keyboard",
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width: $("#KeyRack").width(),
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height: 75,
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octaves : 3,
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startNote: "A2",
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});
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keyboard.keyDown = function(note, freq){
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synth.triggerAttack(freq);
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};
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keyboard.keyUp = function(){
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synth.triggerRelease();
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};
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Interface.HorizontalSlider("Rack", dry, "gain", 0, 1, 2).label = "dry";
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var chorusSlider = Interface.HorizontalSlider("Rack", chorusSend, "gain");
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var chebySlider = Interface.HorizontalSlider("Rack", chebySend, "gain");
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var autoSlider = Interface.HorizontalSlider("Rack", autowahSend, "gain");
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chorusSlider.label = "chorus";
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chebySlider.label = "chebyshev";
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autoSlider.label = "autowah";
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chorusSlider.draw();
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chebySlider.draw();
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autoSlider.draw();
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Interface.Code("CodeBlock", "ToneCode");
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</script>
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</body>
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</html> |