mirror of
https://github.com/Tonejs/Tone.js
synced 2024-12-30 21:48:45 +00:00
f17249691d
now in the form Tone.Something instead of using `import { Something } from "tone"`. It makes the example runner on the docs page work much faster
226 lines
7.1 KiB
TypeScript
226 lines
7.1 KiB
TypeScript
import { AbstractParam } from "../core/context/AbstractParam";
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import { Param } from "../core/context/Param";
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import { InputNode, OutputNode, ToneAudioNode, ToneAudioNodeOptions } from "../core/context/ToneAudioNode";
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import { connect } from "../core/context/ToneAudioNode";
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import { Time, UnitMap, UnitName } from "../core/type/Units";
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import { isAudioParam } from "../core/util/AdvancedTypeCheck";
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import { optionsFromArguments } from "../core/util/Defaults";
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import { ToneConstantSource } from "./ToneConstantSource";
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export interface SignalOptions<TypeName extends UnitName> extends ToneAudioNodeOptions {
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value: UnitMap[TypeName];
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units: TypeName;
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convert: boolean;
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minValue?: number;
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maxValue?: number;
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}
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/**
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* A signal is an audio-rate value. Tone.Signal is a core component of the library.
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* Unlike a number, Signals can be scheduled with sample-level accuracy. Tone.Signal
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* has all of the methods available to native Web Audio
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* [AudioParam](http://webaudio.github.io/web-audio-api/#the-audioparam-interface)
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* as well as additional conveniences. Read more about working with signals
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* [here](https://github.com/Tonejs/Tone.js/wiki/Signals).
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*
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* @example
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* const osc = new Tone.Oscillator().toDestination().start();
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* // a scheduleable signal which can be connected to control an AudioParam or another Signal
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* const signal = new Tone.Signal({
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* value: "C4",
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* units: "frequency"
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* }).connect(osc.frequency);
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* // the scheduled ramp controls the connected signal
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* signal.rampTo("C2", 4, "+0.5");
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* @category Signal
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*/
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export class Signal<TypeName extends UnitName = "number"> extends ToneAudioNode<SignalOptions<any>>
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implements AbstractParam<TypeName> {
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readonly name: string = "Signal";
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/**
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* Indicates if the value should be overridden on connection.
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*/
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readonly override: boolean = true;
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/**
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* The constant source node which generates the signal
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*/
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protected _constantSource: ToneConstantSource<TypeName>;
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readonly output: OutputNode;
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protected _param: Param<TypeName>;
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readonly input: InputNode;
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/**
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* @param value Initial value of the signal
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* @param units The unit name, e.g. "frequency"
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*/
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constructor(value?: UnitMap[TypeName], units?: TypeName);
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constructor(options?: Partial<SignalOptions<TypeName>>);
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constructor() {
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super(optionsFromArguments(Signal.getDefaults(), arguments, ["value", "units"]));
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const options = optionsFromArguments(Signal.getDefaults(), arguments, ["value", "units"]) as SignalOptions<TypeName>;
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this.output = this._constantSource = new ToneConstantSource({
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context: this.context,
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convert: options.convert,
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offset: options.value,
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units: options.units,
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minValue: options.minValue,
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maxValue: options.maxValue,
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});
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this._constantSource.start(0);
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this.input = this._param = this._constantSource.offset;
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}
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static getDefaults(): SignalOptions<any> {
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return Object.assign(ToneAudioNode.getDefaults(), {
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convert: true,
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units: "number" as UnitName,
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value: 0,
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});
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}
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connect(destination: InputNode, outputNum = 0, inputNum = 0): this {
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// start it only when connected to something
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connectSignal(this, destination, outputNum, inputNum);
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return this;
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}
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dispose(): this {
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super.dispose();
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this._param.dispose();
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this._constantSource.dispose();
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return this;
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}
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//-------------------------------------
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// ABSTRACT PARAM INTERFACE
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// just a proxy for the ConstantSourceNode's offset AudioParam
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// all docs are generated from AbstractParam.ts
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//-------------------------------------
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setValueAtTime(value: UnitMap[TypeName], time: Time): this {
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this._param.setValueAtTime(value, time);
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return this;
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}
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getValueAtTime(time: Time): UnitMap[TypeName] {
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return this._param.getValueAtTime(time);
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}
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setRampPoint(time: Time): this {
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this._param.setRampPoint(time);
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return this;
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}
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linearRampToValueAtTime(value: UnitMap[TypeName], time: Time): this {
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this._param.linearRampToValueAtTime(value, time);
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return this;
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}
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exponentialRampToValueAtTime(value: UnitMap[TypeName], time: Time): this {
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this._param.exponentialRampToValueAtTime(value, time);
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return this;
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}
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exponentialRampTo(value: UnitMap[TypeName], rampTime: Time, startTime?: Time): this {
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this._param.exponentialRampTo(value, rampTime, startTime);
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return this;
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}
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linearRampTo(value: UnitMap[TypeName], rampTime: Time, startTime?: Time): this {
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this._param.linearRampTo(value, rampTime, startTime);
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return this;
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}
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targetRampTo(value: UnitMap[TypeName], rampTime: Time, startTime?: Time): this {
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this._param.targetRampTo(value, rampTime, startTime);
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return this;
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}
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exponentialApproachValueAtTime(value: UnitMap[TypeName], time: Time, rampTime: Time): this {
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this._param.exponentialApproachValueAtTime(value, time, rampTime);
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return this;
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}
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setTargetAtTime(value: UnitMap[TypeName], startTime: Time, timeConstant: number): this {
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this._param.setTargetAtTime(value, startTime, timeConstant);
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return this;
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}
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setValueCurveAtTime(values: UnitMap[TypeName][], startTime: Time, duration: Time, scaling?: number): this {
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this._param.setValueCurveAtTime(values, startTime, duration, scaling);
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return this;
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}
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cancelScheduledValues(time: Time): this {
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this._param.cancelScheduledValues(time);
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return this;
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}
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cancelAndHoldAtTime(time: Time): this {
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this._param.cancelAndHoldAtTime(time);
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return this;
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}
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rampTo(value: UnitMap[TypeName], rampTime: Time, startTime?: Time): this {
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this._param.rampTo(value, rampTime, startTime);
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return this;
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}
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get value(): UnitMap[TypeName] {
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return this._param.value;
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}
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set value(value: UnitMap[TypeName]) {
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this._param.value = value;
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}
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get convert(): boolean {
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return this._param.convert;
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}
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set convert(convert: boolean) {
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this._param.convert = convert;
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}
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get units(): UnitName {
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return this._param.units;
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}
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get overridden(): boolean {
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return this._param.overridden;
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}
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set overridden(overridden: boolean) {
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this._param.overridden = overridden;
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}
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get maxValue(): number {
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return this._param.maxValue;
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}
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get minValue(): number {
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return this._param.minValue;
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}
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/**
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* See [[Param.apply]].
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*/
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apply(param: Param | AudioParam): this {
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this._param.apply(param);
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return this;
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}
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}
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/**
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* When connecting from a signal, it's necessary to zero out the node destination
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* node if that node is also a signal. If the destination is not 0, then the values
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* will be summed. This method insures that the output of the destination signal will
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* be the same as the source signal, making the destination signal a pass through node.
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* @param signal The output signal to connect from
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* @param destination the destination to connect to
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* @param outputNum the optional output number
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* @param inputNum the input number
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*/
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export function connectSignal(signal: OutputNode, destination: InputNode, outputNum?: number, inputNum?: number): void {
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if (destination instanceof Param || isAudioParam(destination) ||
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(destination instanceof Signal && destination.override)) {
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// cancel changes
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destination.cancelScheduledValues(0);
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// reset the value
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destination.setValueAtTime(0, 0);
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// mark the value as overridden
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if (destination instanceof Signal) {
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destination.overridden = true;
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}
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}
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connect(signal, destination, outputNum, inputNum);
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}
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