Tone.js/Tone/signal/Signal.ts
Yotam Mann f17249691d feat: updating all examples
now in the form Tone.Something instead of using `import { Something } from "tone"`. It makes the example runner on the docs page work much faster
2020-04-16 22:24:18 -04:00

226 lines
7.1 KiB
TypeScript

import { AbstractParam } from "../core/context/AbstractParam";
import { Param } from "../core/context/Param";
import { InputNode, OutputNode, ToneAudioNode, ToneAudioNodeOptions } from "../core/context/ToneAudioNode";
import { connect } from "../core/context/ToneAudioNode";
import { Time, UnitMap, UnitName } from "../core/type/Units";
import { isAudioParam } from "../core/util/AdvancedTypeCheck";
import { optionsFromArguments } from "../core/util/Defaults";
import { ToneConstantSource } from "./ToneConstantSource";
export interface SignalOptions<TypeName extends UnitName> extends ToneAudioNodeOptions {
value: UnitMap[TypeName];
units: TypeName;
convert: boolean;
minValue?: number;
maxValue?: number;
}
/**
* A signal is an audio-rate value. Tone.Signal is a core component of the library.
* Unlike a number, Signals can be scheduled with sample-level accuracy. Tone.Signal
* has all of the methods available to native Web Audio
* [AudioParam](http://webaudio.github.io/web-audio-api/#the-audioparam-interface)
* as well as additional conveniences. Read more about working with signals
* [here](https://github.com/Tonejs/Tone.js/wiki/Signals).
*
* @example
* const osc = new Tone.Oscillator().toDestination().start();
* // a scheduleable signal which can be connected to control an AudioParam or another Signal
* const signal = new Tone.Signal({
* value: "C4",
* units: "frequency"
* }).connect(osc.frequency);
* // the scheduled ramp controls the connected signal
* signal.rampTo("C2", 4, "+0.5");
* @category Signal
*/
export class Signal<TypeName extends UnitName = "number"> extends ToneAudioNode<SignalOptions<any>>
implements AbstractParam<TypeName> {
readonly name: string = "Signal";
/**
* Indicates if the value should be overridden on connection.
*/
readonly override: boolean = true;
/**
* The constant source node which generates the signal
*/
protected _constantSource: ToneConstantSource<TypeName>;
readonly output: OutputNode;
protected _param: Param<TypeName>;
readonly input: InputNode;
/**
* @param value Initial value of the signal
* @param units The unit name, e.g. "frequency"
*/
constructor(value?: UnitMap[TypeName], units?: TypeName);
constructor(options?: Partial<SignalOptions<TypeName>>);
constructor() {
super(optionsFromArguments(Signal.getDefaults(), arguments, ["value", "units"]));
const options = optionsFromArguments(Signal.getDefaults(), arguments, ["value", "units"]) as SignalOptions<TypeName>;
this.output = this._constantSource = new ToneConstantSource({
context: this.context,
convert: options.convert,
offset: options.value,
units: options.units,
minValue: options.minValue,
maxValue: options.maxValue,
});
this._constantSource.start(0);
this.input = this._param = this._constantSource.offset;
}
static getDefaults(): SignalOptions<any> {
return Object.assign(ToneAudioNode.getDefaults(), {
convert: true,
units: "number" as UnitName,
value: 0,
});
}
connect(destination: InputNode, outputNum = 0, inputNum = 0): this {
// start it only when connected to something
connectSignal(this, destination, outputNum, inputNum);
return this;
}
dispose(): this {
super.dispose();
this._param.dispose();
this._constantSource.dispose();
return this;
}
//-------------------------------------
// ABSTRACT PARAM INTERFACE
// just a proxy for the ConstantSourceNode's offset AudioParam
// all docs are generated from AbstractParam.ts
//-------------------------------------
setValueAtTime(value: UnitMap[TypeName], time: Time): this {
this._param.setValueAtTime(value, time);
return this;
}
getValueAtTime(time: Time): UnitMap[TypeName] {
return this._param.getValueAtTime(time);
}
setRampPoint(time: Time): this {
this._param.setRampPoint(time);
return this;
}
linearRampToValueAtTime(value: UnitMap[TypeName], time: Time): this {
this._param.linearRampToValueAtTime(value, time);
return this;
}
exponentialRampToValueAtTime(value: UnitMap[TypeName], time: Time): this {
this._param.exponentialRampToValueAtTime(value, time);
return this;
}
exponentialRampTo(value: UnitMap[TypeName], rampTime: Time, startTime?: Time): this {
this._param.exponentialRampTo(value, rampTime, startTime);
return this;
}
linearRampTo(value: UnitMap[TypeName], rampTime: Time, startTime?: Time): this {
this._param.linearRampTo(value, rampTime, startTime);
return this;
}
targetRampTo(value: UnitMap[TypeName], rampTime: Time, startTime?: Time): this {
this._param.targetRampTo(value, rampTime, startTime);
return this;
}
exponentialApproachValueAtTime(value: UnitMap[TypeName], time: Time, rampTime: Time): this {
this._param.exponentialApproachValueAtTime(value, time, rampTime);
return this;
}
setTargetAtTime(value: UnitMap[TypeName], startTime: Time, timeConstant: number): this {
this._param.setTargetAtTime(value, startTime, timeConstant);
return this;
}
setValueCurveAtTime(values: UnitMap[TypeName][], startTime: Time, duration: Time, scaling?: number): this {
this._param.setValueCurveAtTime(values, startTime, duration, scaling);
return this;
}
cancelScheduledValues(time: Time): this {
this._param.cancelScheduledValues(time);
return this;
}
cancelAndHoldAtTime(time: Time): this {
this._param.cancelAndHoldAtTime(time);
return this;
}
rampTo(value: UnitMap[TypeName], rampTime: Time, startTime?: Time): this {
this._param.rampTo(value, rampTime, startTime);
return this;
}
get value(): UnitMap[TypeName] {
return this._param.value;
}
set value(value: UnitMap[TypeName]) {
this._param.value = value;
}
get convert(): boolean {
return this._param.convert;
}
set convert(convert: boolean) {
this._param.convert = convert;
}
get units(): UnitName {
return this._param.units;
}
get overridden(): boolean {
return this._param.overridden;
}
set overridden(overridden: boolean) {
this._param.overridden = overridden;
}
get maxValue(): number {
return this._param.maxValue;
}
get minValue(): number {
return this._param.minValue;
}
/**
* See [[Param.apply]].
*/
apply(param: Param | AudioParam): this {
this._param.apply(param);
return this;
}
}
/**
* When connecting from a signal, it's necessary to zero out the node destination
* node if that node is also a signal. If the destination is not 0, then the values
* will be summed. This method insures that the output of the destination signal will
* be the same as the source signal, making the destination signal a pass through node.
* @param signal The output signal to connect from
* @param destination the destination to connect to
* @param outputNum the optional output number
* @param inputNum the input number
*/
export function connectSignal(signal: OutputNode, destination: InputNode, outputNum?: number, inputNum?: number): void {
if (destination instanceof Param || isAudioParam(destination) ||
(destination instanceof Signal && destination.override)) {
// cancel changes
destination.cancelScheduledValues(0);
// reset the value
destination.setValueAtTime(0, 0);
// mark the value as overridden
if (destination instanceof Signal) {
destination.overridden = true;
}
}
connect(signal, destination, outputNum, inputNum);
}