Tone.js/Tone/component/analysis/Analyser.ts
2021-08-31 23:20:01 -04:00

168 lines
4.4 KiB
TypeScript

import { InputNode, OutputNode, ToneAudioNode, ToneAudioNodeOptions } from "../../core/context/ToneAudioNode";
import { NormalRange, PowerOfTwo } from "../../core/type/Units";
import { optionsFromArguments } from "../../core/util/Defaults";
import { Split } from "../channel/Split";
import { Gain } from "../../core/context/Gain";
import { assert, assertRange } from "../../core/util/Debug";
export type AnalyserType = "fft" | "waveform";
export interface AnalyserOptions extends ToneAudioNodeOptions {
size: PowerOfTwo;
type: AnalyserType;
smoothing: NormalRange;
channels: number;
}
/**
* Wrapper around the native Web Audio's [AnalyserNode](http://webaudio.github.io/web-audio-api/#idl-def-AnalyserNode).
* Extracts FFT or Waveform data from the incoming signal.
* @category Component
*/
export class Analyser extends ToneAudioNode<AnalyserOptions> {
readonly name: string = "Analyser";
readonly input: InputNode;
readonly output: OutputNode;
/**
* The analyser node.
*/
private _analysers: AnalyserNode[] = [];
/**
* Input and output are a gain node
*/
private _gain: Gain;
/**
* The channel splitter node
*/
private _split: Split;
/**
* The analysis type
*/
private _type!: AnalyserType;
/**
* The buffer that the FFT data is written to
*/
private _buffers: Float32Array[] = [];
/**
* @param type The return type of the analysis, either "fft", or "waveform".
* @param size The size of the FFT. This must be a power of two in the range 16 to 16384.
*/
constructor(type?: AnalyserType, size?: number);
constructor(options?: Partial<AnalyserOptions>);
constructor() {
super(optionsFromArguments(Analyser.getDefaults(), arguments, ["type", "size"]));
const options = optionsFromArguments(Analyser.getDefaults(), arguments, ["type", "size"]);
this.input = this.output = this._gain = new Gain({ context: this.context });
this._split = new Split({
context: this.context,
channels: options.channels,
});
this.input.connect(this._split);
assertRange(options.channels, 1);
// create the analysers
for (let channel = 0; channel < options.channels; channel++) {
this._analysers[channel] = this.context.createAnalyser();
this._split.connect(this._analysers[channel], channel, 0);
}
// set the values initially
this.size = options.size;
this.type = options.type;
this.smoothing = options.smoothing;
}
static getDefaults(): AnalyserOptions {
return Object.assign(ToneAudioNode.getDefaults(), {
size: 1024,
smoothing: 0.8,
type: "fft" as AnalyserType,
channels: 1,
});
}
/**
* Run the analysis given the current settings. If [[channels]] = 1,
* it will return a Float32Array. If [[channels]] > 1, it will
* return an array of Float32Arrays where each index in the array
* represents the analysis done on a channel.
*/
getValue(): Float32Array | Float32Array[] {
this._analysers.forEach((analyser, index) => {
const buffer = this._buffers[index];
if (this._type === "fft") {
analyser.getFloatFrequencyData(buffer);
} else if (this._type === "waveform") {
analyser.getFloatTimeDomainData(buffer);
}
});
if (this.channels === 1) {
return this._buffers[0];
} else {
return this._buffers;
}
}
/**
* The size of analysis. This must be a power of two in the range 16 to 16384.
*/
get size(): PowerOfTwo {
return this._analysers[0].frequencyBinCount;
}
set size(size: PowerOfTwo) {
this._analysers.forEach((analyser, index) => {
analyser.fftSize = size * 2;
this._buffers[index] = new Float32Array(size);
});
}
/**
* The number of channels the analyser does the analysis on. Channel
* separation is done using [[Split]]
*/
get channels(): number {
return this._analysers.length;
}
/**
* The analysis function returned by analyser.getValue(), either "fft" or "waveform".
*/
get type(): AnalyserType {
return this._type;
}
set type(type: AnalyserType) {
assert(type === "waveform" || type === "fft", `Analyser: invalid type: ${type}`);
this._type = type;
}
/**
* 0 represents no time averaging with the last analysis frame.
*/
get smoothing(): NormalRange {
return this._analysers[0].smoothingTimeConstant;
}
set smoothing(val: NormalRange) {
this._analysers.forEach(a => a.smoothingTimeConstant = val);
}
/**
* Clean up.
*/
dispose(): this {
super.dispose();
this._analysers.forEach(a => a.disconnect());
this._split.dispose();
this._gain.dispose();
return this;
}
}