mirror of
https://github.com/Tonejs/Tone.js
synced 2024-11-16 16:48:00 +00:00
157 lines
No EOL
4.6 KiB
JavaScript
157 lines
No EOL
4.6 KiB
JavaScript
define(["Tone/core/Tone", "Tone/component/LowpassCombFilter", "Tone/effect/StereoEffect",
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"Tone/signal/Signal", "Tone/component/Split", "Tone/component/Merge", "Tone/signal/ScaleExp"],
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function(Tone){
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"use strict";
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/**
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* an array of comb filter delay values from Freeverb implementation
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* @static
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* @private
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* @type {Array}
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*/
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var combFilterTunings = [1557 / 44100, 1617 / 44100, 1491 / 44100, 1422 / 44100, 1277 / 44100, 1356 / 44100, 1188 / 44100, 1116 / 44100];
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/**
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* an array of allpass filter frequency values from Freeverb implementation
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* @private
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* @static
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* @type {Array}
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*/
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var allpassFilterFrequencies = [225, 556, 441, 341];
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/**
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* @class Tone.Freeverb is a reverb based on [Freeverb](https://ccrma.stanford.edu/~jos/pasp/Freeverb.html).
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* Read more on reverb on [SoundOnSound](http://www.soundonsound.com/sos/may00/articles/reverb.htm).
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*
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* @extends {Tone.Effect}
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* @constructor
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* @param {NormalRange|Object} [roomSize] Correlated to the decay time.
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* @param {Frequency} [dampening] The cutoff frequency of a lowpass filter as part
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* of the reverb.
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* @example
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* var freeverb = new Tone.Freeverb().toMaster();
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* freeverb.dampening.value = 1000;
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* //routing synth through the reverb
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* var synth = new Tone.AMSynth().connect(freeverb);
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*/
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Tone.Freeverb = function(){
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var options = this.optionsObject(arguments, ["roomSize", "dampening"], Tone.Freeverb.defaults);
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Tone.StereoEffect.call(this, options);
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/**
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* The roomSize value between. A larger roomSize
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* will result in a longer decay.
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* @type {NormalRange}
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* @signal
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*/
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this.roomSize = new Tone.Signal(options.roomSize, Tone.Type.NormalRange);
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/**
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* The amount of dampening of the reverberant signal.
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* @type {Frequency}
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* @signal
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*/
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this.dampening = new Tone.Signal(options.dampening, Tone.Type.Frequency);
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/**
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* the comb filters
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* @type {Array}
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* @private
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*/
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this._combFilters = [];
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/**
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* the allpass filters on the left
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* @type {Array}
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* @private
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*/
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this._allpassFiltersL = [];
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/**
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* the allpass filters on the right
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* @type {Array}
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* @private
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*/
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this._allpassFiltersR = [];
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//make the allpass filters on teh right
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for (var l = 0; l < allpassFilterFrequencies.length; l++){
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var allpassL = this.context.createBiquadFilter();
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allpassL.type = "allpass";
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allpassL.frequency.value = allpassFilterFrequencies[l];
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this._allpassFiltersL.push(allpassL);
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}
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//make the allpass filters on the left
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for (var r = 0; r < allpassFilterFrequencies.length; r++){
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var allpassR = this.context.createBiquadFilter();
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allpassR.type = "allpass";
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allpassR.frequency.value = allpassFilterFrequencies[r];
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this._allpassFiltersR.push(allpassR);
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}
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//make the comb filters
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for (var c = 0; c < combFilterTunings.length; c++){
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var lfpf = new Tone.LowpassCombFilter(combFilterTunings[c]);
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if (c < combFilterTunings.length / 2){
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this.effectSendL.chain(lfpf, this._allpassFiltersL[0]);
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} else {
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this.effectSendR.chain(lfpf, this._allpassFiltersR[0]);
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}
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this.roomSize.connect(lfpf.resonance);
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this.dampening.connect(lfpf.dampening);
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this._combFilters.push(lfpf);
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}
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//chain the allpass filters togetehr
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this.connectSeries.apply(this, this._allpassFiltersL);
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this.connectSeries.apply(this, this._allpassFiltersR);
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this._allpassFiltersL[this._allpassFiltersL.length - 1].connect(this.effectReturnL);
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this._allpassFiltersR[this._allpassFiltersR.length - 1].connect(this.effectReturnR);
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this._readOnly(["roomSize", "dampening"]);
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};
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Tone.extend(Tone.Freeverb, Tone.StereoEffect);
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/**
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* @static
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* @type {Object}
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*/
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Tone.Freeverb.defaults = {
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"roomSize" : 0.7,
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"dampening" : 3000
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};
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/**
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* Clean up.
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* @returns {Tone.Freeverb} this
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*/
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Tone.Freeverb.prototype.dispose = function(){
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Tone.StereoEffect.prototype.dispose.call(this);
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for (var al = 0; al < this._allpassFiltersL.length; al++) {
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this._allpassFiltersL[al].disconnect();
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this._allpassFiltersL[al] = null;
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}
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this._allpassFiltersL = null;
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for (var ar = 0; ar < this._allpassFiltersR.length; ar++) {
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this._allpassFiltersR[ar].disconnect();
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this._allpassFiltersR[ar] = null;
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}
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this._allpassFiltersR = null;
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for (var cf = 0; cf < this._combFilters.length; cf++) {
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this._combFilters[cf].dispose();
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this._combFilters[cf] = null;
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}
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this._combFilters = null;
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this._writable(["roomSize", "dampening"]);
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this.roomSize.dispose();
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this.roomSize = null;
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this.dampening.dispose();
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this.dampening = null;
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return this;
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};
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return Tone.Freeverb;
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}); |