Tone.js/Tone/component/LFO.js
2014-06-25 12:47:47 -04:00

128 lines
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2.8 KiB
JavaScript

define(["Tone/core/Tone", "Tone/source/Oscillator", "Tone/signal/Scale"], function(Tone){
/**
* Low Frequency Oscillator
*
* LFO produces an output signal which can be attached to an AudioParam
* for constant control over that parameter
* the LFO can also be synced to the transport
*
* @constructor
* @extends {Tone}
* @param {number} rate
* @param {number=} outputMin
* @param {number=} outputMax
*/
Tone.LFO = function(rate, outputMin, outputMax){
/** @type {GainNode} */
this.input = this.context.createGain();
/** @type {Tone.Oscillator} */
this.oscillator = new Tone.Oscillator(this.defaultArg(rate, 1), "sine");
/**
@type {Tone.Scale}
@private
*/
this._scaler = new Tone.Scale(this.defaultArg(outputMin, 0), this.defaultArg(outputMax, 1));
/** alias for the output */
this.output = this._scaler;
//connect it up
this.chain(this.oscillator, this.output);
};
Tone.extend(Tone.LFO);
/**
* start the LFO
* @param {Tone.Time} time
*/
Tone.LFO.prototype.start = function(time){
this.oscillator.start(time);
};
/**
* stop the LFO
* @param {Tone.Time} time
*/
Tone.LFO.prototype.stop = function(time){
this.oscillator.stop(time);
};
/**
* Sync the start/stop/pause to the transport
* and the frequency to the bpm of the transport
*/
Tone.LFO.prototype.sync = function(){
this.oscillator.sync();
// Tone.Transport.syncSignal(this.oscillator.frequency);
};
/**
* unsync the LFO from transport control
*/
Tone.LFO.prototype.unsync = function(){
this.oscillator.unsync();
// this.oscillator.frequency.unsync();
};
/**
* set the frequency
* @param {number} rate
*/
Tone.LFO.prototype.setFrequency = function(rate){
this.oscillator.setFrequency(rate);
};
/**
* set the minimum output of the LFO
* @param {number} min
*/
Tone.LFO.prototype.setMin = function(min){
this._scaler.setOutputMin(min);
};
/**
* set the maximum output of the LFO
* @param {number} min
*/
Tone.LFO.prototype.setMax = function(max){
this._scaler.setOuputMax(max);
};
/**
* set the waveform of the LFO
* @param {string} type
*/
Tone.LFO.prototype.setType = function(type){
this.oscillator.setType(type);
};
/**
* pointer to the parent's connect method
* @private
*/
Tone.LFO.prototype._connect = Tone.prototype.connect;
/**
* override the connect method so that it 0's out the value
* if attached to an AudioParam
*
* @borrows Tone.Signal.connect as Tone.LFO.connect
*/
Tone.LFO.prototype.connect = Tone.Signal.prototype.connect;
/**
* disconnect and dispose
*/
Tone.LFO.prototype.dispose = function(){
this.oscillator.dispose();
this.output.disconnect();
this._scaler.dispose();
this.oscillator = null;
this.output = null;
this._scaler = null;
};
return Tone.LFO;
});