Tone.js/Tone/signal/Add.ts

68 lines
1.8 KiB
TypeScript

import { connectSeries } from "../core/Connect";
import { Gain } from "../core/context/Gain";
import { Param } from "../core/context/Param";
import { optionsFromArguments } from "../core/util/Defaults";
import { Signal, SignalOptions } from "./Signal";
/**
* Add a signal and a number or two signals. When no value is
* passed into the constructor, Tone.Add will sum input and `addend`
* If a value is passed into the constructor, the it will be added to the input.
*
* @example
* import { Add, Signal } from "tone";
* const signal = new Signal(2);
* // add a signal and a scalar
* const add = new Add(2);
* signal.connect(add);
* // the output of add equals 4
* @example
* import { Add, Signal } from "tone";
* // Add two signal inputs
* const add = new Add();
* const sig0 = new Signal(3).connect(add);
* const sig1 = new Signal(4).connect(add.addend);
* // the output of add equals 7.
* @category Signal
*/
export class Add extends Signal {
override = false;
readonly name: string = "Add";
/**
* the summing node
*/
private _sum: Gain = new Gain({ context: this.context });
readonly input = this._sum;
readonly output = this._sum;
/**
* The value which is added to the input signal
*/
readonly addend: Param<"number"> = this._param;
/**
* @param value If no value is provided, Tone.Add will sum the first and second inputs.
*/
constructor(value?: number);
constructor(options?: Partial<SignalOptions<"number">>);
constructor() {
super(Object.assign(optionsFromArguments(Add.getDefaults(), arguments, ["value"])));
connectSeries(this._constantSource, this._sum);
}
static getDefaults(): SignalOptions<"number"> {
return Object.assign(Signal.getDefaults(), {
value: 0,
});
}
dispose(): this {
super.dispose();
this._sum.dispose();
return this;
}
}