Tone.js/Tone/component/analysis/Meter.ts
2019-10-22 23:39:35 -04:00

87 lines
2.4 KiB
TypeScript

import { gainToDb } from "../../core/type/Conversions";
import { Decibels, NormalRange } from "../../core/type/Units";
import { optionsFromArguments } from "../../core/util/Defaults";
import { MeterBase, MeterBaseOptions } from "./MeterBase";
import { warn } from "../../core/util/Debug";
export interface MeterOptions extends MeterBaseOptions {
smoothing: NormalRange;
}
/**
* Meter gets the [RMS](https://en.wikipedia.org/wiki/Root_mean_square)
* of an input signal. It can also get the raw value of the input signal.
*
* @example
* import { Meter, UserMedia } from "tone";
* const meter = new Meter();
* const mic = new UserMedia();
* mic.open();
* // connect mic to the meter
* mic.connect(meter);
* // the current level of the mic
* const level = meter.getValue();
* @category Component
*/
export class Meter extends MeterBase<MeterOptions> {
readonly name: string = "Meter";
/**
* A value from between 0 and 1 where 0 represents no time averaging with the last analysis frame.
*/
smoothing: number;
/**
* The previous frame's value
*/
private _rms = 0;
/**
* @param smoothing The amount of smoothing applied between frames.
*/
constructor(smoothing?: NormalRange);
constructor(options?: Partial<MeterOptions>);
constructor() {
super(optionsFromArguments(Meter.getDefaults(), arguments, ["smoothing"]));
const options = optionsFromArguments(Meter.getDefaults(), arguments, ["smoothing"]);
this.smoothing = options.smoothing;
this._analyser.size = 256;
this._analyser.type = "waveform";
}
static getDefaults(): MeterOptions {
return Object.assign(MeterBase.getDefaults(), {
smoothing: 0.8,
});
}
/**
* Use [[getValue]] instead. For the previous getValue behavior, use DCMeter.
* @deprecated
*/
getLevel(): Decibels {
warn("'getLevel' has been changed to 'getValue'");
return this.getValue();
}
/**
* Get the current decibel value of the incoming signal
*/
getValue(): number {
const values = this._analyser.getValue();
const totalSquared = values.reduce((total, current) => total + current * current, 0);
const rms = Math.sqrt(totalSquared / values.length);
// the rms can only fall at the rate of the smoothing
// but can jump up instantly
this._rms = Math.max(rms, this._rms * this.smoothing);
return gainToDb(this._rms);
}
dispose(): this {
super.dispose();
this._analyser.dispose();
return this;
}
}