Tone.js/Tone/effect/LFOEffect.ts
2019-10-28 17:50:05 -04:00

116 lines
2.4 KiB
TypeScript

import { Effect, EffectOptions } from "../effect/Effect";
import { Frequency, NormalRange, Positive, Time } from "../core/type/Units";
import { LFO } from "../source/oscillator/LFO";
import { ToneOscillatorType } from "../source/oscillator/OscillatorInterface";
import { Signal } from "../signal/Signal";
import { readOnly } from "../core/util/Interface";
import { Param } from "../core/context/Param";
export interface LFOEffectOptions extends EffectOptions {
frequency: Frequency;
type: ToneOscillatorType;
depth: NormalRange;
}
/**
* Base class for LFO-based effects.
*/
export abstract class LFOEffect<Options extends LFOEffectOptions> extends Effect<Options> {
readonly name: string = "LFOEffect";
/**
* the lfo which drives the filter cutoff
*/
protected _lfo: LFO;
/**
* The range of the filter modulating between the min and max frequency.
* 0 = no modulation. 1 = full modulation.
*/
readonly depth: Param<"normalRange">;
/**
* How fast the filter modulates between min and max.
*/
readonly frequency: Signal<"frequency">;
constructor(options: LFOEffectOptions) {
super(options);
this._lfo = new LFO({
context: this.context,
frequency: options.frequency,
amplitude: options.depth,
});
this.depth = this._lfo.amplitude;
this.frequency = this._lfo.frequency;
this.type = options.type;
readOnly(this, ["frequency", "depth"]);
}
static getDefaults(): LFOEffectOptions {
return Object.assign(Effect.getDefaults(), {
frequency: 1,
type: "sine" as ToneOscillatorType,
depth: 1,
});
}
/**
* Start the effect.
*/
start(time?: Time): this {
this._lfo.start(time);
return this;
}
/**
* Stop the lfo
*/
stop(time?: Time): this {
this._lfo.stop(time);
return this;
}
/**
* Sync the filter to the transport. See [[LFO.sync]]
*/
sync(): this {
this._lfo.sync();
return this;
}
/**
* Unsync the filter from the transport.
*/
unsync(): this {
this._lfo.unsync();
return this;
}
/**
* The type of the LFO's oscillator: See [[Oscillator.type]]
* @example
* import { LFOEffect, Noise } from "tone";
* const autoFilter = new LFOEffect().start().toDestination();
* const noise = new Noise().start().connect(autoFilter);
* autoFilter.type = "square";
*/
get type() {
return this._lfo.type;
}
set type(type) {
this._lfo.type = type;
}
dispose(): this {
super.dispose();
this._lfo.dispose();
this.frequency.dispose();
this.depth.dispose();
return this;
}
}