mirror of
https://github.com/Tonejs/Tone.js
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191 lines
4.5 KiB
TypeScript
191 lines
4.5 KiB
TypeScript
import { StereoEffect, StereoEffectOptions } from "./StereoEffect";
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import { LFO } from "../source/oscillator/LFO";
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import { Gain } from "../core/context/Gain";
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import { Signal } from "../signal/Signal";
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import { Degrees, Frequency, NormalRange, Time } from "../core/type/Units";
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import { ToneOscillatorType } from "../source/oscillator/OscillatorInterface";
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import { optionsFromArguments } from "../core/util/Defaults";
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import { readOnly } from "../core/util/Interface";
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export interface TremoloOptions extends StereoEffectOptions {
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frequency: Frequency;
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type: ToneOscillatorType;
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depth: NormalRange;
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spread: Degrees;
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}
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/**
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* Tremolo modulates the amplitude of an incoming signal using an [[LFO]].
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* The effect is a stereo effect where the modulation phase is inverted in each channel.
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*
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* @example
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* // create a tremolo and start it's LFO
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* const tremolo = new Tone.Tremolo(9, 0.75).toDestination().start();
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* // route an oscillator through the tremolo and start it
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* const oscillator = new Tone.Oscillator().connect(tremolo).start();
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*
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* @category Effect
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*/
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export class Tremolo extends StereoEffect<TremoloOptions> {
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readonly name: string = "Tremolo";
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/**
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* The tremolo LFO in the left channel
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*/
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private _lfoL: LFO;
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/**
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* The tremolo LFO in the left channel
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*/
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private _lfoR: LFO;
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/**
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* Where the gain is multiplied
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*/
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private _amplitudeL: Gain;
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/**
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* Where the gain is multiplied
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*/
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private _amplitudeR: Gain;
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/**
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* The frequency of the tremolo.
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*/
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readonly frequency: Signal<"frequency">;
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/**
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* The depth of the effect. A depth of 0, has no effect
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* on the amplitude, and a depth of 1 makes the amplitude
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* modulate fully between 0 and 1.
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*/
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readonly depth: Signal<"normalRange">;
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/**
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* @param frequency The rate of the effect.
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* @param depth The depth of the effect.
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*/
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constructor(frequency?: Frequency, depth?: NormalRange);
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constructor(options?: Partial<TremoloOptions>);
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constructor() {
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super(optionsFromArguments(Tremolo.getDefaults(), arguments, ["frequency", "depth"]));
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const options = optionsFromArguments(Tremolo.getDefaults(), arguments, ["frequency", "depth"]);
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this._lfoL = new LFO({
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context: this.context,
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type: options.type,
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min: 1,
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max: 0,
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});
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this._lfoR = new LFO({
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context: this.context,
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type: options.type,
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min: 1,
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max: 0,
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});
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this._amplitudeL = new Gain({ context: this.context });
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this._amplitudeR = new Gain({ context: this.context });
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this.frequency = new Signal({
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context: this.context,
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value: options.frequency,
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units: "frequency",
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});
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this.depth = new Signal({
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context: this.context,
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value: options.depth,
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units: "normalRange",
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});
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readOnly(this, ["frequency", "depth"]);
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this.connectEffectLeft(this._amplitudeL);
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this.connectEffectRight(this._amplitudeR);
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this._lfoL.connect(this._amplitudeL.gain);
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this._lfoR.connect(this._amplitudeR.gain);
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this.frequency.fan(this._lfoL.frequency, this._lfoR.frequency);
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this.depth.fan(this._lfoR.amplitude, this._lfoL.amplitude);
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this.spread = options.spread;
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}
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static getDefaults(): TremoloOptions {
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return Object.assign(StereoEffect.getDefaults(), {
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frequency: 10,
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type: "sine" as const,
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depth: 0.5,
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spread: 180,
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});
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}
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/**
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* Start the tremolo.
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*/
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start(time?: Time): this {
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this._lfoL.start(time);
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this._lfoR.start(time);
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return this;
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}
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/**
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* Stop the tremolo.
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*/
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stop(time?: Time): this {
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this._lfoL.stop(time);
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this._lfoR.stop(time);
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return this;
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}
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/**
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* Sync the effect to the transport.
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*/
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sync(): this {
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this._lfoL.sync();
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this._lfoR.sync();
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this.context.transport.syncSignal(this.frequency);
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return this;
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}
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/**
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* Unsync the filter from the transport
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*/
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unsync(): this {
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this._lfoL.unsync();
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this._lfoR.unsync();
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this.context.transport.unsyncSignal(this.frequency);
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return this;
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}
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/**
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* The oscillator type.
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*/
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get type(): ToneOscillatorType {
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return this._lfoL.type;
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}
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set type(type) {
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this._lfoL.type = type;
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this._lfoR.type = type;
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}
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/**
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* Amount of stereo spread. When set to 0, both LFO's will be panned centrally.
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* When set to 180, LFO's will be panned hard left and right respectively.
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*/
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get spread(): Degrees {
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return this._lfoR.phase - this._lfoL.phase; // 180
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}
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set spread(spread) {
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this._lfoL.phase = 90 - (spread / 2);
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this._lfoR.phase = (spread / 2) + 90;
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}
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dispose(): this {
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super.dispose();
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this._lfoL.dispose();
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this._lfoR.dispose();
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this._amplitudeL.dispose();
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this._amplitudeR.dispose();
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this.frequency.dispose();
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this.depth.dispose();
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return this;
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}
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}
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