Tone.js/examples/envelope.html
2020-07-18 17:20:19 -07:00

71 lines
2 KiB
HTML

<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Envelope</title>
<meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1">
<link rel="icon" type="image/png" sizes="174x174" href="./favicon.png">
<script src="https://cdnjs.cloudflare.com/ajax/libs/webcomponentsjs/2.4.3/webcomponents-bundle.js"></script>
<link href="https://fonts.googleapis.com/css?family=Material+Icons&display=block" rel="stylesheet"/>
<script src="../build/Tone.js"></script>
<script src="./js/tone-ui.js"></script>
<script src="./js/components.js"></script>
</head>
<body>
<style type="text/css">
img {
display: block;
margin: 5px auto;
width: 300px!important;
}
tone-trigger {
margin-bottom: 10px;
}
</style>
<tone-example label="Envelope">
<div slot="explanation">
Envelopes ramp amplitude, frequency or any other parameter over time.
<a href="https://tonejs.github.io/docs/Envelope">Tone.Envelope</a> and the classes that extend it
implement an <a href="https://en.wikipedia.org/wiki/Synthesizer#ADSR_envelope" target="_blank">ADSR</a> envelope type
which splits its ramp into four distinct phases: Attack, Decay, Sustain, Release.
<img src="https://upload.wikimedia.org/wikipedia/commons/e/ea/ADSR_parameter.svg">
</div>
<div id="content">
<tone-momentary-button></tone-momentary-button>
</div>
</tone-example>
<script type="text/javascript">
const env = new Tone.AmplitudeEnvelope({
attack: 0.11,
decay: 0.21,
sustain: 0.5,
release: 1.2
}).toDestination();
// create an oscillator and connect it to the envelope
const osc = new Tone.Oscillator({
partials: [3, 2, 1],
type: "custom",
frequency: "C#4",
volume: -8,
}).connect(env).start();
// bind the interface
drawer().add({
tone: env,
name: "Envelope"
}).add({
tone: osc,
});
document.querySelector("tone-momentary-button").addEventListener("down", e => env.triggerAttack());
document.querySelector("tone-momentary-button").addEventListener("up", e => env.triggerRelease());
</script>
</body>
</html>