Tone.js/Tone/component/DryWet.js
2014-06-15 19:08:32 -04:00

62 lines
1.4 KiB
JavaScript

define(["Tone/core/Tone", "Tone/signal/Signal", "Tone/signal/Scale"], function(Tone){
/**
* DRY/WET KNOB
*
* equal power fading control values:
* 0 = 100% dry
* 1 = 100% wet
*
* @constructor
* @param {number} initialDry
*/
Tone.DryWet = function(initialDry){
Tone.call(this);
//components
this.dry = this.context.createGain();
this.wet = this.context.createGain();
//control signal
this.control = new Tone.Signal();
this.invert = new Tone.Scale(1, 0);
this.normal = new Tone.Scale(0, 1);
//connections
this.dry.connect(this.output);
this.wet.connect(this.output);
//wet control
this.chain(this.control, this.invert, this.wet.gain);
//dry control
this.chain(this.control, this.normal, this.dry.gain);
//setup
this.dry.gain.value = 0;
this.wet.gain.value = 0;
this.setDry(0);
};
Tone.extend(Tone.DryWet);
/**
* Set the dry value of the knob
*
* @param {number} val
* @param {Tone.Time} rampTime
*/
Tone.DryWet.prototype.setDry = function(val, rampTime){
rampTime = this.defaultArg(rampTime, 0);
this.control.linearRampToValueAtTime(val*2 - 1, this.toSeconds(rampTime));
};
/**
* Set the wet value of the knob
*
* @param {number} val
* @param {Tone.Time} rampTime
*/
Tone.DryWet.prototype.setWet = function(val, rampTime){
this.setDry(1-val, rampTime);
};
return Tone.DryWet;
});