mirror of
https://github.com/Tonejs/Tone.js
synced 2024-11-16 16:48:00 +00:00
61 lines
1.7 KiB
HTML
61 lines
1.7 KiB
HTML
<!DOCTYPE html>
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<html>
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<head>
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<meta charset="utf-8">
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<title>Mixer</title>
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<meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1">
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<link rel="icon" type="image/png" sizes="174x174" href="./favicon.png">
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<script src="https://unpkg.com/@webcomponents/webcomponentsjs@^2/webcomponents-bundle.js"></script>
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<script src="../build/Tone.js"></script>
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<script src="./js/tonejs-ui.js"></script>
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<style type="text/css">
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#tracks {
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display: flex;
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}
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#tracks tone-channel {
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flex-grow: 1;
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margin: 5px;
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width: 20%;
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}
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</style>
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</head>
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<body>
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<tone-example>
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<tone-loader></tone-loader>
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<tone-explanation label="Channel">
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<a href="https://tonejs.github.io/docs/PanVol">Tone.Channel</a> provides a simple channel interface. It allows for panning and volume changes as well as the ability to <a href="https://tonejs.github.io/docs/Solo">solo</a> (exclude audio in other Tone.Channels).
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</tone-explanation>
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<tone-content>
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<tone-play-toggle></tone-play-toggle>
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<div id="tracks">
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<tone-channel label="Bass" id="bass"></tone-channel>
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<tone-channel label="Chords" id="chords"></tone-channel>
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<tone-channel label="Drone" id="drone"></tone-channel>
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</div>
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</tone-content>
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</tone-example>
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<script type="text/javascript">
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function makeChannel(name){
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var channel = new Tone.Channel().toMaster();
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var player = new Tone.Player({
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url : `./audio/loop/${name}.[mp3|ogg]`,
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loop : true
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}).sync().start(0);
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player.chain(channel);
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//bind the UI
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document.querySelector(`#${name}`).bind(channel);
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}
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makeChannel("bass");
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makeChannel("chords");
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makeChannel("drone");
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document.querySelector("tone-play-toggle").bind(Tone.Transport);
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</script>
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</body>
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</html>
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