mirror of
https://github.com/Tonejs/Tone.js
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63 lines
No EOL
1.4 KiB
JavaScript
63 lines
No EOL
1.4 KiB
JavaScript
define(["Tone/core/Tone", "Tone/core/Param", "Tone/core/Type"], function (Tone) {
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"use strict";
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/**
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* @class A thin wrapper around the Native Web Audio GainNode.
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* The GainNode is a basic building block of the Web Audio
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* API and is useful for routing audio and adjusting gains.
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* @extends {Tone}
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* @param {Number=} value The initial gain of the GainNode
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* @param {Tone.Type=} units The units of the gain parameter.
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*/
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Tone.Gain = function(){
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var options = this.optionsObject(arguments, ["value", "units"], Tone.Gain.defaults);
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/**
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* The GainNode
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* @type {GainNode}
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* @private
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*/
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this._gainNode = this.context.createGain();
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options.param = this._gainNode.gain;
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Tone.Param.call(this, options);
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this.input = this.output = this._gainNode;
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/**
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* The gain parameter of the gain node.
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* @type {AudioParam}
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* @signal
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*/
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this.gain = this._param;
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this._readOnly("gain");
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};
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Tone.extend(Tone.Gain, Tone.Param);
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/**
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* The defaults
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* @const
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* @type {Object}
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*/
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Tone.Gain.defaults = {
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"value" : 1,
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"units" : Tone.Type.Gain,
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"convert" : true
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};
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/**
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* Clean up.
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* @return {Tone.Gain} this
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*/
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Tone.Gain.prototype.dispose = function(){
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Tone.Param.prototype.dispose.call(this);
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this._gainNode.disconnect();
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this._gainNode = null;
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this._writable("gain");
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this.gain = null;
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};
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return Tone.Gain;
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}); |