Tone.js/Tone/core/OfflineContext.js
Yotam Mann 58bdbbc82a invoke super constructor first
preparation for moving to es6 modules. also moving to slightly
simplified `default` method
2017-04-24 23:23:15 -04:00

93 lines
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2.3 KiB
JavaScript

define(["Tone/core/Tone", "Tone/core/Context"], function (Tone) {
/**
* shim
* @private
*/
if (!window.hasOwnProperty("OfflineAudioContext") && window.hasOwnProperty("webkitOfflineAudioContext")){
window.OfflineAudioContext = window.webkitOfflineAudioContext;
}
/**
* @class Wrapper around the OfflineAudioContext
* @extends {Tone.Context
* @param {Number} channels The number of channels to render
* @param {Number} duration The duration to render in samples
* @param {Number} sampleRate the sample rate to render at
*/
Tone.OfflineContext = function(channels, duration, sampleRate){
/**
* The offline context
* @private
* @type {OfflineAudioContext}
*/
var offlineContext = new OfflineAudioContext(channels, duration * sampleRate, sampleRate);
//wrap the methods/members
Tone.Context.call(this, offlineContext);
/**
* A private reference to the duration
* @private
* @type {Number}
*/
this._duration = duration;
/**
* An artificial clock source
* @type {Number}
* @private
*/
this._currentTime = 0;
//modify the lookAhead and updateInterval to one block
this.lookAhead = this.blockTime;
this.updateInterval = this.blockTime;
};
Tone.extend(Tone.OfflineContext, Tone.Context);
/**
* Override the now method to point to the internal clock time
* @return {Number}
*/
Tone.OfflineContext.prototype.now = function(){
return this._currentTime;
};
/**
* Overwrite this method since the worker is not necessary for the offline context
* @private
*/
Tone.OfflineContext.prototype._createWorker = function(){
//dummy worker that does nothing
return {
postMessage : function(){}
};
};
/**
* Render the output of the OfflineContext
* @return {Promise}
*/
Tone.OfflineContext.prototype.render = function(){
while(this._duration - this._currentTime >= 0){
//invoke all the callbacks on that time
this.emit("tick");
//increment the clock
this._currentTime += Tone.prototype.blockTime;
}
//promise returned is not yet implemented in all browsers
return new Promise(function(done){
this._context.oncomplete = function(e){
done(e.renderedBuffer);
};
this._context.startRendering();
}.bind(this));
};
return Tone.OfflineContext;
});