Tone.js/Tone/signal/EqualPowerGain.js
2014-11-29 20:32:33 -05:00

46 lines
No EOL
977 B
JavaScript

define(["Tone/core/Tone"], function(Tone){
"use strict";
/**
* the waveshaper curve
* @type {Float32Array}
* @private
* @static
*/
var curveLength = 1024;
var eqPowCurve = new Float32Array(curveLength);
for (var i = 0; i < curveLength; i++){
var normalized = Math.abs((i / (curveLength - 1)) * 2 - 1);
eqPowCurve[i] = Tone.prototype.equalPowerScale(normalized);
}
/**
* @class Convert an incoming signal between 0,1 to an equal power gain scale.
*
* @extends {Tone}
* @constructor
*/
Tone.EqualPowerGain = function(){
/**
* @type {WaveShaperNode}
* @private
*/
this._eqPower = this.input = this.output = this.context.createWaveShaper();
this._eqPower.curve = eqPowCurve;
};
Tone.extend(Tone.EqualPowerGain);
/**
* clean up
*/
Tone.EqualPowerGain.prototype.dispose = function(){
Tone.prototype.dispose.call(this);
this._eqPower.disconnect();
this._eqPower = null;
};
return Tone.EqualPowerGain;
});