Tone.js/examples/buses.html
2015-02-13 10:52:16 -05:00

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HTML

<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>BUSES</title>
<meta name="viewport" content="width=device-width, initial-scale=1, user-scalable=no">
<script type="text/javascript" src="../build/Tone.js"></script>
<script type="text/javascript" src="../build/Tone.Preset.js"></script>
<script type="text/javascript" src="./deps/jquery.min.js"></script>
<script type="text/javascript" src="./deps/qwerty-hancock.js"></script>
<script type="text/javascript" src="./deps/nexusUI.js"></script>
<script type="text/javascript" src="./deps/prism.js"></script>
<script type="text/javascript" src="./scripts/Interface.js"></script>
<link rel="stylesheet" type="text/css" href="./style/examples.css">
<link rel="stylesheet" type="text/css" href="./style/prism.css">
<script type="text/javascript">
// jshint ignore: start
</script>
</head>
<body>
<div id="Explanation">
Buses
<br>
<br>
Buses allow you to send signal using named sends and receives. Sometimes
this is advantageous over directly connecting nodes for modularity and loose coupling.
</div>
<div id="Content">
<div id="KeyRack">
<div id="Keyboard"></div>
</div>
<div id="Rack"></div>
<div id="CodeBlock"></div>
</div>
<script id="ToneCode" type="text/javascript">
//the dry signal which goes to the master output
var dry = Tone.context.createGain()
.toMaster();
//the synth
var synth = new Tone.MonoSynth()
.setPreset("Barky")
.connect(dry);
//need to force the single channel synth
//signal a stereo signal for the the chorus
var mono = new Tone.Mono();
synth.connect(mono);
var chorusSend = mono.send("chorus", 0);
var chebySend = synth.send("cheby", 0);
var autowahSend = synth.send("autowah", 0);
//make some effects
var chorus = new Tone.Chorus()
.receive("chorus")
.setPreset("ether")
.toMaster();
var cheby = new Tone.Chebyshev(50)
.receive("cheby")
.toMaster();
var autoWah = new Tone.AutoWah()
.receive("autowah")
.setPreset("talker")
.toMaster();
</script>
<script id="gui" type="text/javascript">
Interface.Rack("KeyRack", "MonoSynth");
Interface.Rack("Rack", "Sends");
var keyboard = new QwertyHancock({
id: "Keyboard",
width: $("#KeyRack").width(),
height: 75,
octaves : 3,
startNote: "A2",
});
keyboard.keyDown = function(note, freq){
synth.triggerAttack(freq);
};
keyboard.keyUp = function(){
synth.triggerRelease();
};
Interface.HorizontalSlider("Rack", dry, "gain", 0, 1, 2).label = "dry";
var chorusSlider = Interface.HorizontalSlider("Rack", chorusSend, "gain");
var chebySlider = Interface.HorizontalSlider("Rack", chebySend, "gain");
var autoSlider = Interface.HorizontalSlider("Rack", autowahSend, "gain");
chorusSlider.label = "chorus";
chebySlider.label = "chebyshev";
autoSlider.label = "autowah";
chorusSlider.draw();
chebySlider.draw();
autoSlider.draw();
Interface.Code("CodeBlock", "ToneCode");
</script>
</body>
</html>