Tone.js/examples/polySynth.html
2020-07-18 17:20:19 -07:00

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HTML

<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>PolySynth</title>
<meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1">
<link rel="icon" type="image/png" sizes="174x174" href="./favicon.png">
<script src="https://cdnjs.cloudflare.com/ajax/libs/webcomponentsjs/2.4.3/webcomponents-bundle.js"></script>
<link href="https://fonts.googleapis.com/css?family=Material+Icons&display=block" rel="stylesheet"/>
<script src="../build/Tone.js"></script>
<script src="./js/tone-ui.js"></script>
<script src="./js/components.js"></script>
</head>
<body>
<style>
tone-piano {
margin-bottom: 10px;
}
</style>
<tone-example label="Polyphony">
<div slot="explanation">
<a href="https://tonejs.github.io/docs/PolySynth">Tone.PolySynth</a>
handles voice creation and allocation for any monophonic
instruments passed in as the second parameter. PolySynth is
not a synthesizer by itself, it merely manages voices of
one of the other types of synths, allowing any of the
monophonic synthesizers to be polyphonic.
</div>
<div id="content">
</div>
</tone-example>
<script type="text/javascript">
const synth = new Tone.PolySynth(Tone.Synth, {
oscillator: {
partials: [0, 2, 3, 4],
}
}).toDestination();
piano({
parent: document.querySelector("#content"),
polyphonic: true,
noteon: note => synth.triggerAttack(note.name),
noteoff: note => synth.triggerRelease(note.name)
});
ui({
tone: synth,
parent: document.querySelector("#content"),
});
</script>
</body>
</html>